package de.ellpeck.naturesaura.events; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.blocks.ModBlocks; import de.ellpeck.naturesaura.blocks.tiles.TileEntityWoodStand; import de.ellpeck.naturesaura.recipes.TreeRitualRecipe; import net.minecraft.block.state.IBlockState; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.event.terraingen.SaplingGrowTreeEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import java.util.*; public class TerrainGenEvents { @SubscribeEvent public void onTreeGrow(SaplingGrowTreeEvent event) { World world = event.getWorld(); BlockPos pos = event.getPos(); if (!world.isRemote) { if (Helper.checkMultiblock(world, pos, TileEntityWoodStand.GOLD_POWDER_POSITIONS, ModBlocks.GOLD_POWDER.getDefaultState(), true)) { List tileEntities = Helper.getTileEntitiesInArea(world, pos, 5); List stands = new ArrayList<>(); List usableItems = new ArrayList<>(); for (TileEntity tile : tileEntities) { if (tile instanceof TileEntityWoodStand) { TileEntityWoodStand stand = (TileEntityWoodStand) tile; if (!stand.stack.isEmpty()) { usableItems.add(stand.stack); stands.add(stand); } } } IBlockState sapling = world.getBlockState(pos); ItemStack saplingStack = sapling.getBlock().getItem(world, pos, sapling); if (!saplingStack.isEmpty()) { for (TreeRitualRecipe recipe : TreeRitualRecipe.RECIPES) { if (recipe.matchesItems(saplingStack, usableItems)) { Map actuallyInvolved = new HashMap<>(); List stillRequired = new ArrayList<>(Arrays.asList(recipe.items)); TileEntityWoodStand toPick = null; for (TileEntityWoodStand stand : stands) { int index = Helper.getItemIndex(stillRequired, stand.stack); if (index >= 0) { actuallyInvolved.put(stand.getPos(), stand.stack); stillRequired.remove(index); if (toPick == null) { toPick = stand; } } } if (stillRequired.isEmpty()) { toPick.setRitual(pos, recipe.result, recipe.time, actuallyInvolved); break; } } } } } } } }