package de.ellpeck.naturesaura.aura.chunk.effect; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.aura.AuraType; import de.ellpeck.naturesaura.aura.chunk.AuraChunk; import de.ellpeck.naturesaura.blocks.ModBlocks; import net.minecraft.block.*; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import org.apache.commons.lang3.mutable.MutableInt; public class GrassDieEffect implements IDrainSpotEffect { @Override public void update(World world, Chunk chunk, AuraChunk auraChunk, BlockPos pos, MutableInt spot) { if (spot.intValue() < 0) { int aura = AuraChunk.getAuraInArea(world, pos, 25); if (aura < 0) { int amount = Math.min(300, Math.abs(aura) / 1000); if (amount > 1) { int dist = MathHelper.clamp(Math.abs(aura) / 750, 5, 45); if (dist > 0) { for (int i = amount / 2 + world.rand.nextInt(amount / 2); i >= 0; i--) { BlockPos grassPos = new BlockPos( pos.getX() + world.rand.nextGaussian() * dist, pos.getY() + world.rand.nextGaussian() * dist, pos.getZ() + world.rand.nextGaussian() * dist ); if (grassPos.distanceSq(pos) <= dist * dist && world.isBlockLoaded(grassPos)) { IBlockState state = world.getBlockState(grassPos); Block block = state.getBlock(); IBlockState newState = null; if (block instanceof BlockLeaves) { newState = ModBlocks.DECAYED_LEAVES.getDefaultState(); } else if (block instanceof BlockGrass) { newState = Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.COARSE_DIRT); } else if (block instanceof BlockBush) { newState = Blocks.AIR.getDefaultState(); } if (newState != null) world.setBlockState(grassPos, newState); } } } } } } } @Override public boolean appliesToType(AuraType type) { return type == AuraType.OVERWORLD; } }