package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.*; import net.minecraft.client.color.block.BlockColor; import net.minecraft.client.color.item.ItemColor; import net.minecraft.client.renderer.BiomeColors; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.LeavesBlock; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.material.MaterialColor; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class BlockGoldenLeaves extends LeavesBlock implements IModItem, IColorProvidingBlock, IColorProvidingItem, ICustomBlockState { public static final int HIGHEST_STAGE = 3; public static final IntegerProperty STAGE = IntegerProperty.create("stage", 0, BlockGoldenLeaves.HIGHEST_STAGE); public BlockGoldenLeaves() { super(Properties.of(Material.LEAVES, MaterialColor.GOLD).strength(0.2F).randomTicks().noOcclusion().sound(SoundType.GRASS)); ModRegistry.ALL_ITEMS.add(this); } public static boolean convert(Level level, BlockPos pos) { var state = level.getBlockState(pos); if (state.getBlock() instanceof LeavesBlock && !(state.getBlock() instanceof BlockAncientLeaves || state.getBlock() instanceof BlockGoldenLeaves)) { if (!level.isClientSide) { level.setBlockAndUpdate(pos, ModBlocks.GOLDEN_LEAVES.defaultBlockState() .setValue(LeavesBlock.DISTANCE, state.hasProperty(LeavesBlock.DISTANCE) ? state.getValue(LeavesBlock.DISTANCE) : 1) .setValue(LeavesBlock.PERSISTENT, state.hasProperty(LeavesBlock.PERSISTENT) ? state.getValue(LeavesBlock.PERSISTENT) : false)); } return true; } return false; } @Override public String getBaseName() { return "golden_leaves"; } @Override @OnlyIn(Dist.CLIENT) public void animateTick(BlockState stateIn, Level levelIn, BlockPos pos, RandomSource rand) { if (stateIn.getValue(BlockGoldenLeaves.STAGE) == BlockGoldenLeaves.HIGHEST_STAGE && rand.nextFloat() >= 0.75F) NaturesAuraAPI.instance().spawnMagicParticle( pos.getX() + rand.nextFloat(), pos.getY() + rand.nextFloat(), pos.getZ() + rand.nextFloat(), 0F, 0F, 0F, 0xF2FF00, 0.5F + rand.nextFloat(), 50, 0F, false, true); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { super.createBlockStateDefinition(builder); builder.add(BlockGoldenLeaves.STAGE); } @Override @OnlyIn(Dist.CLIENT) public BlockColor getBlockColor() { return (state, levelIn, pos, tintIndex) -> { var color = 0xF2FF00; if (state != null && levelIn != null && pos != null) { var foliage = BiomeColors.getAverageFoliageColor(levelIn, pos); return Helper.blendColors(color, foliage, state.getValue(BlockGoldenLeaves.STAGE) / (float) BlockGoldenLeaves.HIGHEST_STAGE); } else { return color; } }; } @Override @OnlyIn(Dist.CLIENT) public ItemColor getItemColor() { return (stack, tintIndex) -> 0xF2FF00; } @Override public void randomTick(BlockState state, ServerLevel levelIn, BlockPos pos, RandomSource random) { super.randomTick(state, levelIn, pos, random); if (!levelIn.isClientSide) { int stage = state.getValue(BlockGoldenLeaves.STAGE); if (stage < BlockGoldenLeaves.HIGHEST_STAGE) { levelIn.setBlockAndUpdate(pos, state.setValue(BlockGoldenLeaves.STAGE, stage + 1)); } if (stage > 1) { var offset = pos.relative(Direction.getRandom(random)); if (levelIn.isLoaded(offset)) BlockGoldenLeaves.convert(levelIn, offset); } } } @Override public boolean isRandomlyTicking(BlockState p_54449_) { return true; } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName()))); } }