package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityEndFlower; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.data.ItemModelGenerator; import de.ellpeck.naturesaura.reg.*; import net.minecraft.block.*; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.RenderType; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.boss.dragon.EnderDragonEntity; import net.minecraft.entity.player.Player; import net.minecraft.fluid.FluidState; import net.minecraft.item.ItemStack; import net.minecraft.loot.LootContext; import net.minecraft.loot.LootParameters; import net.minecraft.tileentity.BlockEntity; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.vector.Vector3d; import net.minecraft.level.IBlockReader; import net.minecraft.level.ILevelReader; import net.minecraft.level.Level; import net.minecraft.level.gen.Heightmap; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import javax.annotation.Nullable; import java.util.List; import java.util.function.Supplier; public class BlockEndFlower extends BushBlock implements IModItem, ICustomBlockState, ICustomItemModel, ICustomRenderType { protected static final VoxelShape SHAPE = Block.makeCuboidShape(5.0D, 0.0D, 5.0D, 11.0D, 10.0D, 11.0D); public BlockEndFlower() { super(Properties.create(Material.PLANTS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.PLANT)); MinecraftForge.EVENT_BUS.register(this); ModRegistry.add(this); ModRegistry.add(new ModTileType<>(BlockEntityEndFlower::new, this)); } @Override public VoxelShape getShape(BlockState state, IBlockReader levelIn, BlockPos pos, ISelectionContext context) { Vector3d vec3d = state.getOffset(levelIn, pos); return SHAPE.withOffset(vec3d.x, vec3d.y, vec3d.z); } @SubscribeEvent public void onDragonTick(LivingUpdateEvent event) { LivingEntity living = event.getEntityLiving(); if (living.level.isClientSide || !(living instanceof EnderDragonEntity)) return; EnderDragonEntity dragon = (EnderDragonEntity) living; if (dragon.deathTicks < 150 || dragon.deathTicks % 10 != 0) return; for (int i = 0; i < 6; i++) { int x = dragon.level.rand.nextInt(256) - 128; int z = dragon.level.rand.nextInt(256) - 128; BlockPos pos = new BlockPos(x, dragon.level.getHeight(Heightmap.Type.WORLD_SURFACE, x, z), z); if (!dragon.level.isBlockLoaded(pos)) continue; if (dragon.level.getBlockState(pos.down()).getBlock() != Blocks.END_STONE) continue; dragon.level.setBlockState(pos, this.getDefaultState()); } } @Override protected boolean isValidGround(BlockState state, IBlockReader levelIn, BlockPos pos) { return state.getBlock() == Blocks.END_STONE; } @Override public boolean isValidPosition(BlockState state, ILevelReader levelIn, BlockPos pos) { return levelIn.getBlockState(pos.down()).getBlock() == Blocks.END_STONE; } @Override public String getBaseName() { return "end_flower"; } @Nullable @Override public BlockEntity createBlockEntity(BlockState state, IBlockReader level) { return new BlockEntityEndFlower(); } @Override public boolean hasBlockEntity(BlockState state) { return true; } @Override public boolean removedByPlayer(BlockState state, Level level, BlockPos pos, Player player, boolean willHarvest, FluidState fluid) { return willHarvest || super.removedByPlayer(state, level, pos, player, willHarvest, fluid); } @Override public void harvestBlock(Level levelIn, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity te, ItemStack stack) { super.harvestBlock(levelIn, player, pos, state, te, stack); levelIn.setBlockState(pos, Blocks.AIR.getDefaultState()); } @Override public List getDrops(BlockState state, LootContext.Builder builder) { BlockEntity tile = builder.get(LootParameters.BLOCK_ENTITY); if (tile instanceof BlockEntityEndFlower && ((BlockEntityEndFlower) tile).isDrainMode) return NonNullList.create(); return super.getDrops(state, builder); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().cross(this.getBaseName(), generator.modLoc("block/" + this.getBaseName()))); } @Override public void generateCustomItemModel(ItemModelGenerator generator) { generator.withExistingParent(this.getBaseName(), "item/generated").texture("layer0", "block/" + this.getBaseName()); } @Override public Supplier getRenderType() { return RenderType::getCutout; } }