package de.ellpeck.naturesaura.events; import com.mojang.blaze3d.platform.Window; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.vertex.*; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.ModConfig; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.container.IAuraContainer; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.api.render.IVisualizable; import de.ellpeck.naturesaura.blocks.tiles.*; import de.ellpeck.naturesaura.items.ItemAuraCache; import de.ellpeck.naturesaura.items.ItemRangeVisualizer; import de.ellpeck.naturesaura.items.ModItems; import de.ellpeck.naturesaura.packet.PacketAuraChunk; import net.minecraft.ChatFormatting; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.screens.ChatScreen; import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.renderer.BiomeColors; import net.minecraft.client.resources.language.I18n; import net.minecraft.core.BlockPos; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.util.Tuple; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.*; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.phys.BlockHitResult; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.client.event.RenderLevelLastEvent; import net.minecraftforge.common.IPlantable; import net.minecraftforge.energy.EnergyStorage; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import org.apache.commons.lang3.mutable.MutableInt; import java.text.NumberFormat; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; @OnlyIn(Dist.CLIENT) public class ClientEvents { public static final ResourceLocation OVERLAYS = new ResourceLocation(NaturesAura.MOD_ID, "textures/gui/overlays.png"); public static final ResourceLocation BOOK_GUI = new ResourceLocation(NaturesAura.MOD_ID, "textures/gui/book.png"); public static final List PENDING_AURA_CHUNKS = new ArrayList<>(); private static final ItemStack ITEM_FRAME = new ItemStack(Items.ITEM_FRAME); private static final ItemStack DISPENSER = new ItemStack(Blocks.DISPENSER); private static final Map> SHOWING_EFFECTS = new HashMap<>(); private static ItemStack heldCache = ItemStack.EMPTY; private static ItemStack heldEye = ItemStack.EMPTY; private static ItemStack heldOcular = ItemStack.EMPTY; private static BlockPos hoveringAuraSpot; @SubscribeEvent public void onDebugRender(RenderGameOverlayEvent.Text event) { var mc = Minecraft.getInstance(); if (mc.options.renderDebug && ModConfig.instance.debugText.get()) { var prefix = ChatFormatting.GREEN + "[" + NaturesAura.MOD_NAME + "]" + ChatFormatting.RESET + " "; List left = event.getLeft(); if (mc.player.isCreative()) { left.add(""); var amount = new MutableInt(IAuraChunk.DEFAULT_AURA); var spots = new MutableInt(); var chunks = new MutableInt(); IAuraChunk.getSpotsInArea(mc.level, mc.player.blockPosition(), 35, (blockPos, drainSpot) -> { spots.increment(); amount.add(drainSpot); }); Helper.getAuraChunksWithSpotsInArea(mc.level, mc.player.blockPosition(), 35, c -> chunks.increment()); var format = NumberFormat.getInstance(); left.add(prefix + "A: " + format.format(amount.intValue()) + " (S: " + spots.intValue() + ", C: " + chunks.intValue() + ")"); left.add(prefix + "AT: " + IAuraType.forLevel(mc.level).getName()); } } } @SubscribeEvent public void onClientTick(TickEvent.ClientTickEvent event) { if (event.phase != TickEvent.Phase.END) { ClientEvents.heldCache = ItemStack.EMPTY; ClientEvents.heldEye = ItemStack.EMPTY; ClientEvents.heldOcular = ItemStack.EMPTY; var mc = Minecraft.getInstance(); if (mc.level == null) { ItemRangeVisualizer.clear(); ClientEvents.PENDING_AURA_CHUNKS.clear(); } else { ClientEvents.PENDING_AURA_CHUNKS.removeIf(next -> next.tryHandle(mc.level)); if (!mc.isPaused()) { if (mc.level.getGameTime() % 20 == 0) { var amount = Mth.floor(190 * ModConfig.instance.excessParticleAmount.get()); for (var i = 0; i < amount; i++) { var x = Mth.floor(mc.player.getX()) + mc.level.random.nextInt(64) - 32; var z = Mth.floor(mc.player.getZ()) + mc.level.random.nextInt(64) - 32; var pos = new BlockPos(x, mc.level.getHeight(Heightmap.Types.WORLD_SURFACE, x, z) - 1, z); var state = mc.level.getBlockState(pos); var block = state.getBlock(); if (block instanceof BonemealableBlock || block instanceof IPlantable || block instanceof LeavesBlock || block instanceof MyceliumBlock) { var excess = IAuraChunk.triangulateAuraInArea(mc.level, pos, 45) - IAuraChunk.DEFAULT_AURA; if (excess > 0) { var chance = Math.max(10, 50 - excess / 25000); if (mc.level.random.nextInt(chance) <= 0) NaturesAuraAPI.instance().spawnMagicParticle( pos.getX() + mc.level.random.nextFloat(), pos.getY() + 0.5F, pos.getZ() + mc.level.random.nextFloat(), mc.level.random.nextGaussian() * 0.01F, mc.level.random.nextFloat() * 0.025F, mc.level.random.nextGaussian() * 0.01F, block instanceof MyceliumBlock ? 0x875ca1 : BiomeColors.getAverageGrassColor(mc.level, pos), Math.min(2F, 1F + mc.level.random.nextFloat() * (excess / 30000F)), Math.min(300, 100 + mc.level.random.nextInt(excess / 3000 + 1)), 0F, false, true); } } } } if (Helper.isHoldingItem(mc.player, ModItems.RANGE_VISUALIZER) && mc.level.getGameTime() % 5 == 0) { var inst = NaturesAuraAPI.instance(); inst.setParticleSpawnRange(512); inst.setParticleDepth(false); for (var pos : ItemRangeVisualizer.VISUALIZED_RAILS.get(mc.level.dimension().location())) { NaturesAuraAPI.instance().spawnMagicParticle( pos.getX() + mc.level.random.nextFloat(), pos.getY() + mc.level.random.nextFloat(), pos.getZ() + mc.level.random.nextFloat(), 0F, 0F, 0F, 0xe0faff, mc.level.random.nextFloat() * 5 + 1, 100, 0F, false, true); } inst.setParticleDepth(true); inst.setParticleSpawnRange(32); } ClientEvents.heldCache = Helper.getEquippedItem(s -> s.getItem() instanceof ItemAuraCache, mc.player); ClientEvents.heldEye = Helper.getEquippedItem(s -> s.getItem() == ModItems.EYE, mc.player); ClientEvents.heldOcular = Helper.getEquippedItem(s -> s.getItem() == ModItems.EYE_IMPROVED, mc.player); if (!ClientEvents.heldOcular.isEmpty() && mc.level.getGameTime() % 20 == 0) { ClientEvents.SHOWING_EFFECTS.clear(); Helper.getAuraChunksWithSpotsInArea(mc.level, mc.player.blockPosition(), 100, chunk -> chunk.getActiveEffectIcons(mc.player, ClientEvents.SHOWING_EFFECTS)); } } } } } @SubscribeEvent public void onLevelRender(RenderLevelLastEvent event) { var mc = Minecraft.getInstance(); var view = mc.gameRenderer.getMainCamera().getPosition(); var tesselator = Tesselator.getInstance(); var buffer = tesselator.getBuilder(); mc.getProfiler().push(NaturesAura.MOD_ID + ":onLevelRender"); RenderSystem.enableDepthTest(); var mv = RenderSystem.getModelViewStack(); mv.pushPose(); mv.mulPoseMatrix(event.getPoseStack().last().pose()); mv.translate(-view.x, -view.y, -view.z); RenderSystem.applyModelViewMatrix(); RenderSystem.enableBlend(); // aura spot debug ClientEvents.hoveringAuraSpot = null; if (mc.options.renderDebug && mc.player.isCreative() && ModConfig.instance.debugLevel.get()) { var playerEye = mc.player.getEyePosition(event.getPartialTick()); var playerView = mc.player.getViewVector(event.getPartialTick()).normalize(); var range = mc.gameMode.getPickRange(); buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); IAuraChunk.getSpotsInArea(mc.level, mc.player.blockPosition(), 64, (pos, spot) -> { Helper.renderWeirdBox(buffer, pos.getX(), pos.getY(), pos.getZ(), 1, 1, 1, spot > 0 ? 0F : 1F, spot > 0 ? 1F : 0F, 0F, 0.35F); // dirty raytrace to see if we're looking at roughly this spot if (playerEye.distanceToSqr(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5) <= range * range) { for (var d = 0F; d <= range; d += 0.5F) { if (pos.equals(new BlockPos(playerEye.add(playerView.scale(d))))) { ClientEvents.hoveringAuraSpot = pos; break; } } } }); tesselator.end(); } // range visualizer if (Helper.isHoldingItem(mc.player, ModItems.RANGE_VISUALIZER)) { RenderSystem.disableCull(); var dim = mc.level.dimension().location(); buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR); for (var pos : ItemRangeVisualizer.VISUALIZED_BLOCKS.get(dim)) { if (!mc.level.isLoaded(pos)) continue; var state = mc.level.getBlockState(pos); var block = state.getBlock(); if (!(block instanceof IVisualizable)) continue; this.renderVisualize(buffer, (IVisualizable) block, mc.level, pos); } for (var entity : ItemRangeVisualizer.VISUALIZED_ENTITIES.get(dim)) { if (!entity.isAlive() || !(entity instanceof IVisualizable)) continue; this.renderVisualize(buffer, (IVisualizable) entity, mc.level, entity.blockPosition()); } tesselator.end(); RenderSystem.enableCull(); } mv.popPose(); RenderSystem.applyModelViewMatrix(); RenderSystem.disableBlend(); mc.getProfiler().pop(); } private void renderVisualize(BufferBuilder buffer, IVisualizable visualize, Level level, BlockPos pos) { var box = visualize.getVisualizationBounds(level, pos); if (box != null) { box = box.inflate(0.05F); var color = visualize.getVisualizationColor(level, pos); Helper.renderWeirdBox(buffer, box.minX, box.minY, box.minZ, box.maxX - box.minX, box.maxY - box.minY, box.maxZ - box.minZ, (color >> 16 & 255) / 255F, (color >> 8 & 255) / 255F, (color & 255) / 255F, 0.5F); } } @SubscribeEvent public void onOverlayRender(RenderGameOverlayEvent.Post event) { var mc = Minecraft.getInstance(); var stack = event.getPoseStack(); if (event.getType() == RenderGameOverlayEvent.ElementType.ALL) { var res = event.getWindow(); if (mc.player != null) { if (!ClientEvents.heldCache.isEmpty()) { var container = ClientEvents.heldCache.getCapability(NaturesAuraAPI.CAP_AURA_CONTAINER, null).orElse(null); var width = Mth.ceil(container.getStoredAura() / (float) container.getMaxAura() * 80); int conf = ModConfig.instance.cacheBarLocation.get(); var x = res.getGuiScaledWidth() / 2 + (conf == 0 ? -173 - (mc.player.getOffhandItem().isEmpty() ? 0 : 29) : 93); var y = res.getGuiScaledHeight() - 8; stack.pushPose(); var color = container.getAuraColor(); RenderSystem.setShaderColor((color >> 16 & 255) / 255F, (color >> 8 & 255) / 255F, (color & 255) / 255F, 1); RenderSystem.setShaderTexture(0, ClientEvents.OVERLAYS); if (width < 80) Screen.blit(stack, x + width, y, width, 0, 80 - width, 6, 256, 256); if (width > 0) Screen.blit(stack, x, y, 0, 6, width, 6, 256, 256); var scale = 0.75F; stack.pushPose(); stack.scale(scale, scale, scale); var s = ClientEvents.heldCache.getHoverName().getString(); mc.font.drawShadow(stack, s, conf == 1 ? x / scale : (x + 80) / scale - mc.font.width(s), (y - 7) / scale, color); stack.popPose(); RenderSystem.setShaderColor(1F, 1F, 1F, 1); stack.pushPose(); } if (!ClientEvents.heldEye.isEmpty() || !ClientEvents.heldOcular.isEmpty()) { stack.pushPose(); RenderSystem.setShaderTexture(0, ClientEvents.OVERLAYS); int conf = ModConfig.instance.auraBarLocation.get(); if (!mc.options.renderDebug && (conf != 2 || !(mc.screen instanceof ChatScreen))) { var color = IAuraType.forLevel(mc.level).getColor(); RenderSystem.setShaderColor((color >> 16 & 0xFF) / 255F, (color >> 8 & 0xFF) / 255F, (color & 0xFF) / 255F, 1); var totalAmount = IAuraChunk.triangulateAuraInArea(mc.level, mc.player.blockPosition(), 35); var totalPercentage = totalAmount / (IAuraChunk.DEFAULT_AURA * 2F); var text = I18n.get("info." + NaturesAura.MOD_ID + ".aura_in_area"); var textScale = 0.75F; var startX = conf % 2 == 0 ? 3 : res.getGuiScaledWidth() - 3 - 6; var startY = conf < 2 ? 10 : (!ClientEvents.heldOcular.isEmpty() && (totalPercentage > 1F || totalPercentage < 0) ? -26 : 0) + res.getGuiScaledHeight() - 60; float plusOffX = conf % 2 == 0 ? 7 : -1 - 6; var textX = conf % 2 == 0 ? 3 : res.getGuiScaledWidth() - 3 - mc.font.width(text) * textScale; float textY = conf < 2 ? 3 : res.getGuiScaledHeight() - 3 - 6; var tHeight = Mth.ceil(Mth.clamp(totalPercentage, 0F, 1F) * 50); var y = !ClientEvents.heldOcular.isEmpty() && totalPercentage > 1F ? startY + 26 : startY; if (tHeight < 50) Screen.blit(stack, startX, y, 6, 12, 6, 50 - tHeight, 256, 256); if (tHeight > 0) Screen.blit(stack, startX, y + 50 - tHeight, 0, 12 + 50 - tHeight, 6, tHeight, 256, 256); if (!ClientEvents.heldOcular.isEmpty()) { var topHeight = Mth.ceil(Mth.clamp((totalPercentage - 1F) * 2F, 0F, 1F) * 25); if (topHeight > 0) { if (topHeight < 25) Screen.blit(stack, startX, startY, 18, 12, 6, 25 - topHeight, 256, 256); Screen.blit(stack, startX, startY + 25 - topHeight, 12, 12 + 25 - topHeight, 6, topHeight, 256, 256); } var bottomHeight = Mth.floor(Mth.clamp((totalPercentage + 1F) * 2F - 1F, 0F, 1F) * 25); if (bottomHeight < 25) { Screen.blit(stack, startX, startY + 51, 18, 12, 6, 25 - bottomHeight, 256, 256); if (bottomHeight > 0) Screen.blit(stack, startX, startY + 51 + 25 - bottomHeight, 12, 12 + 25 - bottomHeight, 6, bottomHeight, 256, 256); } } if (totalPercentage > (ClientEvents.heldOcular.isEmpty() ? 1F : 1.5F)) mc.font.drawShadow(stack, "+", startX + plusOffX, startY - 0.5F, color); if (totalPercentage < (ClientEvents.heldOcular.isEmpty() ? 0F : -0.5F)) mc.font.drawShadow(stack, "-", startX + plusOffX, startY - 0.5F + (ClientEvents.heldOcular.isEmpty() ? 44 : 70), color); stack.pushPose(); stack.scale(textScale, textScale, textScale); mc.font.drawShadow(stack, text, textX / textScale, textY / textScale, color); stack.popPose(); if (!ClientEvents.heldOcular.isEmpty()) { var scale = 0.75F; stack.pushPose(); stack.scale(scale, scale, scale); var stackX = conf % 2 == 0 ? 10 : res.getGuiScaledWidth() - 22; var stackY = conf < 2 ? 15 : res.getGuiScaledHeight() - 55; for (var effect : ClientEvents.SHOWING_EFFECTS.values()) { var theX = (int) (stackX / scale); var theY = (int) (stackY / scale); var itemStack = effect.getA(); Helper.renderItemInGui(itemStack, theX, theY, 1F); if (effect.getB()) { RenderSystem.disableDepthTest(); RenderSystem.setShaderTexture(0, ClientEvents.OVERLAYS); Screen.blit(stack, theX, theY, 240, 0, 16, 16, 256, 256); RenderSystem.enableDepthTest(); } stackY += 8; } stack.popPose(); } } if (mc.hitResult instanceof BlockHitResult blockHitResult) { var pos = blockHitResult.getBlockPos(); if (pos != null) { var tile = mc.level.getBlockEntity(pos); IAuraContainer container; var x = res.getGuiScaledWidth() / 2; var y = res.getGuiScaledHeight() / 2; if (tile != null && (container = tile.getCapability(NaturesAuraAPI.CAP_AURA_CONTAINER, null).orElse(null)) != null) { var state = mc.level.getBlockState(pos); var blockStack = state.getBlock().getCloneItemStack(state, blockHitResult, mc.level, pos, mc.player); this.drawContainerInfo(stack, container.getStoredAura(), container.getMaxAura(), container.getAuraColor(), mc, res, 35, blockStack.getHoverName().getString(), null); if (tile instanceof BlockEntityNatureAltar) { var tileStack = ((BlockEntityNatureAltar) tile).getItemHandler().getStackInSlot(0); if (!tileStack.isEmpty()) { var stackCont = tileStack.getCapability(NaturesAuraAPI.CAP_AURA_CONTAINER, null).orElse(null); if (stackCont != null) { this.drawContainerInfo(stack, stackCont.getStoredAura(), stackCont.getMaxAura(), stackCont.getAuraColor(), mc, res, 55, tileStack.getHoverName().getString(), null); } } } } else if (tile instanceof BlockEntityRFConverter) { EnergyStorage storage = ((BlockEntityRFConverter) tile).storage; this.drawContainerInfo(stack, storage.getEnergyStored(), storage.getMaxEnergyStored(), 0xcc4916, mc, res, 35, I18n.get("block.naturesaura.rf_converter"), storage.getEnergyStored() + " / " + storage.getMaxEnergyStored() + " RF"); } else if (tile instanceof BlockEntityGratedChute chute) { var itemStack = chute.getItemHandler().getStackInSlot(0); if (itemStack.isEmpty()) { mc.font.drawShadow(stack, ChatFormatting.GRAY.toString() + ChatFormatting.ITALIC + I18n.get("info.naturesaura.empty"), x + 5, y - 11, 0xFFFFFF); } else { Helper.renderItemInGui(itemStack, x + 2, y - 18, 1F); } Helper.renderItemInGui(ClientEvents.ITEM_FRAME, x - 24, y - 24, 1F); RenderSystem.setShaderTexture(0, ClientEvents.OVERLAYS); var u = chute.isBlacklist ? 240 : 224; RenderSystem.disableDepthTest(); Screen.blit(stack, x - 18, y - 18, u, 0, 16, 16, 256, 256); RenderSystem.enableDepthTest(); } else if (tile instanceof BlockEntityItemDistributor distributor) { Helper.renderItemInGui(ClientEvents.DISPENSER, x - 24, y - 24, 1F); RenderSystem.setShaderTexture(0, ClientEvents.OVERLAYS); var u = !distributor.isRandomMode ? 240 : 224; RenderSystem.disableDepthTest(); Screen.blit(stack, x - 18, y - 18, u, 0, 16, 16, 256, 256); RenderSystem.enableDepthTest(); } else if (tile instanceof BlockEntityAuraTimer timer) { var itemStack = timer.getItemHandler().getStackInSlot(0); if (!itemStack.isEmpty()) { Helper.renderItemInGui(itemStack, x - 20, y - 20, 1); mc.font.drawShadow(stack, ChatFormatting.GRAY + this.createTimeString(timer.getTotalTime()), x + 5, y - 11, 0xFFFFFF); mc.font.drawShadow(stack, ChatFormatting.GRAY + I18n.get("info.naturesaura.remaining", this.createTimeString(timer.getTimeLeft())), x + 5, y + 3, 0xFFFFFF); } } } } RenderSystem.setShaderColor(1F, 1F, 1F, 1); stack.popPose(); } if (ClientEvents.hoveringAuraSpot != null) { var format = NumberFormat.getInstance(); var amount = IAuraChunk.getAuraChunk(mc.level, ClientEvents.hoveringAuraSpot).getDrainSpot(ClientEvents.hoveringAuraSpot); var color = amount > 0 ? ChatFormatting.GREEN : ChatFormatting.RED; mc.font.drawShadow(stack, color + format.format(amount), res.getGuiScaledWidth() / 2F + 5, res.getGuiScaledHeight() / 2F - 11, 0xFFFFFF); } } } } private String createTimeString(int totalTicks) { var ticks = totalTicks % 20; var seconds = totalTicks / 20 % 60; var minutes = totalTicks / 20 / 60 % 60; var hours = totalTicks / 20 / 60 / 60; return String.format("%02d:%02d:%02d.%02d", hours, minutes, seconds, ticks); } private void drawContainerInfo(PoseStack stack, int stored, int max, int color, Minecraft mc, Window res, int yOffset, String name, String textBelow) { RenderSystem.setShaderColor((color >> 16 & 255) / 255F, (color >> 8 & 255) / 255F, (color & 255) / 255F, 1); var x = res.getGuiScaledWidth() / 2 - 40; var y = res.getGuiScaledHeight() / 2 + yOffset; var width = Mth.ceil(stored / (float) max * 80); RenderSystem.setShaderTexture(0, ClientEvents.OVERLAYS); if (width < 80) Screen.blit(stack, x + width, y, width, 0, 80 - width, 6, 256, 256); if (width > 0) Screen.blit(stack, x, y, 0, 6, width, 6, 256, 256); mc.font.drawShadow(stack, name, x + 40 - mc.font.width(name) / 2F, y - 9, color); if (textBelow != null) mc.font.drawShadow(stack, textBelow, x + 40 - mc.font.width(textBelow) / 2F, y + 7, color); } }