package de.ellpeck.naturesaura.items; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.data.ItemModelGenerator; import de.ellpeck.naturesaura.reg.IColorProvidingItem; import de.ellpeck.naturesaura.reg.ICustomItemModel; import net.minecraft.client.color.item.ItemColor; import net.minecraft.core.NonNullList; import net.minecraft.core.dispenser.DefaultDispenseItemBehavior; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.item.CreativeModeTab; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.ClipContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.DispenserBlock; import net.minecraft.world.phys.HitResult; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; public class ItemAuraBottle extends ItemImpl implements IColorProvidingItem, ICustomItemModel { public ItemAuraBottle(Item emptyBottle) { super("aura_bottle"); MinecraftForge.EVENT_BUS.register(new EventHandler()); DispenserBlock.registerBehavior(emptyBottle, (source, stack) -> { Level level = source.getLevel(); var state = source.getBlockState(); var facing = state.getValue(DispenserBlock.FACING); var offset = source.getPos().relative(facing); var offsetState = level.getBlockState(offset); var dispense = stack.split(1); if (offsetState.isAir()) { if (IAuraChunk.getAuraInArea(level, offset, 30) >= 100000) { dispense = ItemAuraBottle.setType(new ItemStack(ItemAuraBottle.this), IAuraType.forLevel(level)); var spot = IAuraChunk.getHighestSpot(level, offset, 30, offset); IAuraChunk.getAuraChunk(level, spot).drainAura(spot, 20000); } } DefaultDispenseItemBehavior.spawnItem(level, dispense, 6, facing, DispenserBlock.getDispensePosition(source)); return stack; }); } public static IAuraType getType(ItemStack stack) { if (!stack.hasTag()) return NaturesAuraAPI.TYPE_OTHER; var type = stack.getTag().getString("stored_type"); if (type.isEmpty()) return NaturesAuraAPI.TYPE_OTHER; return NaturesAuraAPI.AURA_TYPES.get(new ResourceLocation(type)); } public static ItemStack setType(ItemStack stack, IAuraType type) { stack.getOrCreateTag().putString("stored_type", type.getName().toString()); return stack; } @Override public void fillItemCategory(CreativeModeTab tab, NonNullList items) { if (this.allowedIn(tab)) { for (var type : NaturesAuraAPI.AURA_TYPES.values()) { var stack = new ItemStack(this); ItemAuraBottle.setType(stack, type); items.add(stack); } } } @Override public Component getName(ItemStack stack) { return Component.translatable(stack.getDescriptionId() + "." + ItemAuraBottle.getType(stack).getName()); } @Override @OnlyIn(Dist.CLIENT) public ItemColor getItemColor() { return (stack, tintIndex) -> tintIndex > 0 ? ItemAuraBottle.getType(stack).getColor() : 0xFFFFFF; } @Override public void generateCustomItemModel(ItemModelGenerator generator) { generator.withExistingParent(this.getBaseName(), "item/generated") .texture("layer0", "item/" + this.getBaseName()) .texture("layer1", "item/" + this.getBaseName() + "_overlay"); } private class EventHandler { @SubscribeEvent public void onRightClick(PlayerInteractEvent.RightClickItem event) { var held = event.getItemStack(); if (held.isEmpty() || held.getItem() != ModItems.BOTTLE_TWO_THE_REBOTTLING) return; var player = event.getPlayer(); HitResult ray = Item.getPlayerPOVHitResult(player.level, player, ClipContext.Fluid.NONE); if (ray.getType() == HitResult.Type.BLOCK) return; var pos = player.blockPosition(); if (IAuraChunk.getAuraInArea(player.level, pos, 30) < 100000) return; if (!player.level.isClientSide) { held.shrink(1); player.getInventory().add(ItemAuraBottle.setType(new ItemStack(ItemAuraBottle.this), IAuraType.forLevel(player.level))); var spot = IAuraChunk.getHighestSpot(player.level, pos, 30, pos); IAuraChunk.getAuraChunk(player.level, spot).drainAura(spot, 20000); player.level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.BOTTLE_FILL_DRAGONBREATH, SoundSource.PLAYERS, 1F, 1F); } player.swing(event.getHand()); } } }