package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.data.ItemModelGenerator; import de.ellpeck.naturesaura.gen.ModFeatures; import de.ellpeck.naturesaura.reg.*; import net.minecraft.client.renderer.RenderType; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.*; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.material.Material; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraftforge.event.ForgeEventFactory; import java.util.Random; import java.util.function.Supplier; public class BlockAncientSapling extends BushBlock implements BonemealableBlock, IModItem, ICustomBlockState, ICustomItemModel, ICustomRenderType { protected static final VoxelShape SHAPE = box(2.0D, 0.0D, 2.0D, 14.0D, 12.0D, 14.0D); public BlockAncientSapling() { super(Properties.of(Material.GRASS).strength(0.0F).sound(SoundType.GRASS)); ModRegistry.add(this); } @Override public VoxelShape getShape(BlockState state, BlockGetter levelIn, BlockPos pos, CollisionContext context) { return SHAPE; } @Override public void randomTick(BlockState state, ServerLevel level, BlockPos pos, Random random) { if (!level.isClientSide) { super.randomTick(state, level, pos, random); if (level.getLightEmission(pos.above()) >= 9 && random.nextInt(7) == 0) this.performBonemeal(level, random, pos, state); } } @Override public String getBaseName() { return "ancient_sapling"; } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(SaplingBlock.STAGE); } @Override public boolean isValidBonemealTarget(BlockGetter p_50897_, BlockPos p_50898_, BlockState p_50899_, boolean p_50900_) { return true; } @Override public boolean isBonemealSuccess(Level level, Random rand, BlockPos pos, BlockState state) { return level.random.nextFloat() < 0.45F; } @Override public void performBonemeal(ServerLevel level, Random rand, BlockPos pos, BlockState state) { if (state.getValue(SaplingBlock.STAGE) == 0) { level.setBlock(pos, state.cycle(SaplingBlock.STAGE), 4); } else if (ForgeEventFactory.saplingGrowTree(level, rand, pos)) { ModFeatures.Configured.ANCIENT_TREE.place(level, level.getChunkSource().getGenerator(), rand, pos); } } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().cross(this.getBaseName(), generator.modLoc("block/" + this.getBaseName()))); } @Override public void generateCustomItemModel(ItemModelGenerator generator) { generator.withExistingParent(this.getBaseName(), "item/generated").texture("layer0", "block/" + this.getBaseName()); } @Override public Supplier getRenderType() { return RenderType::cutoutMipped; } }