package de.ellpeck.naturesaura.chunk.effect; import de.ellpeck.naturesaura.ModConfig; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.api.misc.WeightedOre; import de.ellpeck.naturesaura.chunk.AuraChunk; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.core.registries.Registries; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.TagKey; import net.minecraft.util.Mth; import net.minecraft.util.random.WeightedRandom; import net.minecraft.world.InteractionHand; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.item.context.UseOnContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.chunk.LevelChunk; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.neoforged.neoforge.common.util.FakePlayerFactory; import java.util.HashSet; import java.util.List; import java.util.Set; public class OreSpawnEffect implements IDrainSpotEffect { public static final Set SPAWN_EXCEPTIONS = new HashSet<>(); public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "ore_spawn"); private int amount; private int dist; private boolean calcValues(Level level, BlockPos pos, Integer spot) { if (spot <= 0) return false; var auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(level, pos, 30); int aura = auraAndSpots.getLeft(); if (aura <= 2000000) return false; this.amount = Math.min(20, Mth.ceil(Math.abs(aura) / 300000F / auraAndSpots.getRight())); if (this.amount <= 0) return false; this.dist = Mth.clamp(Math.abs(aura) / 150000, 5, 20); return true; } @Override public ActiveType isActiveHere(Player player, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) { if (!this.calcValues(player.level(), pos, spot)) return ActiveType.INACTIVE; if (player.distanceToSqr(pos.getX(), pos.getY(), pos.getZ()) > this.dist * this.dist) return ActiveType.INACTIVE; if (!NaturesAuraAPI.instance().isEffectPowderActive(player.level(), player.blockPosition(), OreSpawnEffect.NAME)) return ActiveType.INHIBITED; return ActiveType.ACTIVE; } @Override public ItemStack getDisplayIcon() { return new ItemStack(Blocks.DIAMOND_ORE); } @Override public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) { if (level.getGameTime() % 40 != 0) return; if (!this.calcValues(level, pos, spot)) return; var type = auraChunk.getType(); Block requiredBlock; List ores; if (type.isSimilar(NaturesAuraAPI.TYPE_OVERWORLD)) { requiredBlock = Blocks.STONE; ores = NaturesAuraAPI.OVERWORLD_ORES; } else { requiredBlock = Blocks.NETHERRACK; ores = NaturesAuraAPI.NETHER_ORES; } var totalWeight = WeightedRandom.getTotalWeight(ores); var powders = NaturesAuraAPI.instance().getActiveEffectPowders(level, new AABB(pos).inflate(this.dist), OreSpawnEffect.NAME); if (powders.isEmpty()) return; for (var i = 0; i < this.amount; i++) { var powder = powders.get(i % powders.size()); var powderPos = powder.getA(); int range = powder.getB(); var x = Mth.floor(powderPos.x + level.random.nextGaussian() * range); var y = Mth.floor(powderPos.y + level.random.nextGaussian() * range); var z = Mth.floor(powderPos.z + level.random.nextGaussian() * range); var orePos = new BlockPos(x, y, z); if (orePos.distToCenterSqr(powderPos.x, powderPos.y, powderPos.z) <= range * range && orePos.distSqr(pos) <= this.dist * this.dist && level.isLoaded(orePos)) { var state = level.getBlockState(orePos); if (state.getBlock() != requiredBlock) continue; outer: while (true) { var ore = WeightedRandom.getRandomItem(level.random, ores, totalWeight).orElse(null); if (ore == null) continue; var tag = TagKey.create(Registries.BLOCK, ore.tag); if (tag == null) continue; for (var toPlaceHolder : BuiltInRegistries.BLOCK.getTag(tag).orElseThrow()) { if (toPlaceHolder == null) continue; var toPlace = toPlaceHolder.value(); if (toPlace == Blocks.AIR) continue; var player = FakePlayerFactory.getMinecraft((ServerLevel) level); player.setItemInHand(InteractionHand.MAIN_HAND, ItemStack.EMPTY); var ray = new BlockHitResult(Vec3.atCenterOf(pos), Direction.UP, pos, false); var context = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, ray)); var stateToPlace = toPlace.getStateForPlacement(context); if (OreSpawnEffect.SPAWN_EXCEPTIONS.contains(stateToPlace)) continue; level.setBlockAndUpdate(orePos, stateToPlace); level.levelEvent(2001, orePos, Block.getId(stateToPlace)); var toDrain = (20000 - ore.getWeight().asInt() * 2) * 2; var highestSpot = IAuraChunk.getHighestSpot(level, orePos, 30, pos); IAuraChunk.getAuraChunk(level, highestSpot).drainAura(highestSpot, toDrain); break outer; } } } } } @Override public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) { return ModConfig.instance.oreEffect.get() && (type.isSimilar(NaturesAuraAPI.TYPE_OVERWORLD) || type.isSimilar(NaturesAuraAPI.TYPE_NETHER)); } @Override public ResourceLocation getName() { return OreSpawnEffect.NAME; } }