package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.TileEntityImpl; import de.ellpeck.naturesaura.reg.IModItem; import de.ellpeck.naturesaura.reg.ModRegistry; import de.ellpeck.naturesaura.reg.ModTileType; import net.minecraft.block.*; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.fluid.FluidState; import net.minecraft.fluid.Fluids; import net.minecraft.item.BlockItemUseContext; import net.minecraft.item.ItemStack; import net.minecraft.loot.LootContext; import net.minecraft.loot.LootParameters; import net.minecraft.state.StateContainer; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.tags.FluidTags; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Direction; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockReader; import net.minecraft.world.IWorld; import net.minecraft.world.World; import net.minecraft.world.server.ServerWorld; import javax.annotation.Nullable; import java.util.List; import java.util.Random; import java.util.function.Supplier; public class BlockContainerImpl extends ContainerBlock implements IModItem { private final String baseName; private final ModTileType tileType; public BlockContainerImpl(String baseName, Supplier tileSupplier, Block.Properties properties) { super(properties); this.baseName = baseName; this.tileType = new ModTileType<>(tileSupplier, this); ModRegistry.add(this); ModRegistry.add(this.tileType); if (this.hasWaterlogging()) this.setDefaultState(this.stateContainer.getBaseState().with(BlockStateProperties.WATERLOGGED, false)); } protected boolean hasWaterlogging() { return false; } @Override protected void fillStateContainer(StateContainer.Builder builder) { if (this.hasWaterlogging()) builder.add(BlockStateProperties.WATERLOGGED); } @Override public FluidState getFluidState(BlockState state) { return this.hasWaterlogging() && state.get(BlockStateProperties.WATERLOGGED) ? Fluids.WATER.getStillFluidState(false) : super.getFluidState(state); } @Override public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos) { if (this.hasWaterlogging() && stateIn.get(BlockStateProperties.WATERLOGGED)) worldIn.getPendingFluidTicks().scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickRate(worldIn)); return super.updatePostPlacement(stateIn, facing, facingState, worldIn, currentPos, facingPos); } @Override @Nullable public BlockState getStateForPlacement(BlockItemUseContext context) { if (this.hasWaterlogging()) { FluidState state = context.getWorld().getFluidState(context.getPos()); return this.getDefaultState().with(BlockStateProperties.WATERLOGGED, state.isTagged(FluidTags.WATER) && state.getLevel() == 8); } return super.getStateForPlacement(context); } @Nullable @Override public TileEntity createNewTileEntity(IBlockReader worldIn) { return this.tileType.type.create(); } @Override public String getBaseName() { return this.baseName; } @Override public BlockRenderType getRenderType(BlockState state) { return BlockRenderType.MODEL; } @Override public void onPlayerDestroy(IWorld worldIn, BlockPos pos, BlockState state) { super.onPlayerDestroy(worldIn, pos, state); } @Override public List getDrops(BlockState state, LootContext.Builder builder) { List drops = super.getDrops(state, builder); TileEntity tile = builder.get(LootParameters.BLOCK_ENTITY); if (tile instanceof TileEntityImpl) { for (ItemStack stack : drops) { if (stack.getItem() != this.asItem()) continue; ((TileEntityImpl) tile).modifyDrop(stack); break; } } return drops; } @Override public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) { if (state.getBlock() != newState.getBlock()) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof TileEntityImpl) ((TileEntityImpl) tile).dropInventory(); } super.onReplaced(state, worldIn, pos, newState, isMoving); } @Override public void harvestBlock(World worldIn, PlayerEntity player, BlockPos pos, BlockState state, @Nullable TileEntity te, ItemStack stack) { super.harvestBlock(worldIn, player, pos, state, te, stack); worldIn.setBlockState(pos, Blocks.AIR.getDefaultState()); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof TileEntityImpl) ((TileEntityImpl) tile).loadDataOnPlace(stack); } @Override public void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean isMoving) { this.updateRedstoneState(worldIn, pos); } @Override public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving) { this.updateRedstoneState(worldIn, pos); } private void updateRedstoneState(World world, BlockPos pos) { if (!world.isRemote) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityImpl) { TileEntityImpl impl = (TileEntityImpl) tile; int newPower = world.getRedstonePowerFromNeighbors(pos); if (impl.redstonePower != newPower) world.getPendingBlockTicks().scheduleTick(pos, this, 4); } } } @Override public void tick(BlockState state, ServerWorld worldIn, BlockPos pos, Random random) { if (!worldIn.isRemote) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof TileEntityImpl) { TileEntityImpl impl = (TileEntityImpl) tile; int newPower = worldIn.getRedstonePowerFromNeighbors(pos); if (impl.redstonePower != newPower) impl.onRedstonePowerChange(newPower); } } } }