package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.blocks.multi.Multiblocks; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticleStream; import de.ellpeck.naturesaura.packet.PacketParticles; import de.ellpeck.naturesaura.recipes.TreeRitualRecipe; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.LeavesBlock; import net.minecraft.entity.item.ItemEntity; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.Ingredient; import net.minecraft.nbt.CompoundNBT; import net.minecraft.tags.BlockTags; import net.minecraft.tileentity.ITickableTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvents; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.items.IItemHandlerModifiable; import net.minecraftforge.items.ItemStackHandler; import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class TileEntityWoodStand extends TileEntityImpl implements ITickableTileEntity { public final ItemStackHandler items = new ItemStackHandlerNA(1, this, true) { @Override public int getSlotLimit(int slot) { return 1; } }; private TreeRitualRecipe recipe; private BlockPos ritualPos; private int timer; public TileEntityWoodStand() { super(ModTileEntities.WOOD_STAND); } public void setRitual(BlockPos pos, TreeRitualRecipe recipe) { this.ritualPos = pos; this.recipe = recipe; } @Override public void tick() { if (!this.world.isRemote) { if (this.ritualPos != null && this.recipe != null) { if (this.world.getGameTime() % 5 == 0) { if (this.isRitualOkay()) { boolean wasOverHalf = this.timer >= this.recipe.time / 2; this.timer += 5; boolean isOverHalf = this.timer >= this.recipe.time / 2; if (!isOverHalf) Multiblocks.TREE_RITUAL.forEach(this.ritualPos, 'W', (pos, matcher) -> { TileEntity tile = this.world.getTileEntity(pos); if (tile instanceof TileEntityWoodStand && !((TileEntityWoodStand) tile).items.getStackInSlot(0).isEmpty()) { PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticleStream( (float) pos.getX() + 0.2F + this.world.rand.nextFloat() * 0.6F, (float) pos.getY() + 0.85F, (float) pos.getZ() + 0.2F + this.world.rand.nextFloat() * 0.6F, this.ritualPos.getX() + 0.5F, this.ritualPos.getY() + this.world.rand.nextFloat() * 3F + 2F, this.ritualPos.getZ() + 0.5F, this.world.rand.nextFloat() * 0.04F + 0.04F, 0x89cc37, this.world.rand.nextFloat() * 1F + 1F )); } return true; }); PacketHandler.sendToAllAround(this.world, this.ritualPos, 32, new PacketParticles(this.ritualPos.getX(), this.ritualPos.getY(), this.ritualPos.getZ(), PacketParticles.Type.TR_GOLD_POWDER)); if (this.timer >= this.recipe.time) { Multiblocks.TREE_RITUAL.forEach(this.ritualPos, 'G', (pos, matcher) -> { this.world.setBlockState(pos, Blocks.AIR.getDefaultState()); return true; }); recurseTreeDestruction(this.world, this.ritualPos, this.ritualPos, true, false); ItemEntity item = new ItemEntity(this.world, this.ritualPos.getX() + 0.5, this.ritualPos.getY() + 4.5, this.ritualPos.getZ() + 0.5, this.recipe.result.copy()); this.world.addEntity(item); PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles((float) item.getPosX(), (float) item.getPosY(), (float) item.getPosZ(), PacketParticles.Type.TR_SPAWN_RESULT)); this.world.playSound(null, this.pos.getX() + 0.5, this.pos.getY() + 0.5, this.pos.getZ() + 0.5, SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.BLOCKS, 0.65F, 1F); this.ritualPos = null; this.recipe = null; this.timer = 0; } else if (isOverHalf && !wasOverHalf) { Multiblocks.TREE_RITUAL.forEach(this.ritualPos, 'W', (pos, matcher) -> { TileEntity tile = this.world.getTileEntity(pos); if (tile instanceof TileEntityWoodStand) { TileEntityWoodStand stand = (TileEntityWoodStand) tile; if (!stand.items.getStackInSlot(0).isEmpty()) { PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(stand.pos.getX(), stand.pos.getY(), stand.pos.getZ(), PacketParticles.Type.TR_CONSUME_ITEM)); this.world.playSound(null, stand.pos.getX() + 0.5, stand.pos.getY() + 0.5, stand.pos.getZ() + 0.5, SoundEvents.BLOCK_WOOD_STEP, SoundCategory.BLOCKS, 0.5F, 1F); stand.items.setStackInSlot(0, ItemStack.EMPTY); stand.sendToClients(); } } return true; }); } } else { this.ritualPos = null; this.recipe = null; this.timer = 0; } } } } } public static void recurseTreeDestruction(World world, BlockPos pos, BlockPos start, boolean includeLeaves, boolean drop) { if (Math.abs(pos.getX() - start.getX()) >= 6 || Math.abs(pos.getZ() - start.getZ()) >= 6 || Math.abs(pos.getY() - start.getY()) >= 32) { return; } for (int x = -1; x <= 1; x++) { for (int y = -1; y <= 1; y++) { for (int z = -1; z <= 1; z++) { BlockPos offset = pos.add(x, y, z); BlockState state = world.getBlockState(offset); if (state.getBlock().getTags().contains(BlockTags.LOGS.getName()) || includeLeaves && state.getBlock() instanceof LeavesBlock) { if (drop) { world.destroyBlock(offset, true); } else { // in this case we don't want the particles, so we can't use destroyBlock world.setBlockState(offset, Blocks.AIR.getDefaultState()); PacketHandler.sendToAllAround(world, pos, 32, new PacketParticles(offset.getX(), offset.getY(), offset.getZ(), PacketParticles.Type.TR_DISAPPEAR)); } recurseTreeDestruction(world, offset, start, includeLeaves, drop); } } } } } private boolean isRitualOkay() { if (!Multiblocks.TREE_RITUAL.isComplete(this.world, this.ritualPos)) { return false; } for (int i = 0; i < 2; i++) { BlockState state = this.world.getBlockState(this.ritualPos.up(i)); if (!(state.getBlock().getTags().contains(BlockTags.LOGS.getName()))) return false; } if (this.timer < this.recipe.time / 2) { List required = new ArrayList<>(Arrays.asList(this.recipe.ingredients)); boolean fine = Multiblocks.TREE_RITUAL.forEach(this.ritualPos, 'W', (pos, matcher) -> { TileEntity tile = this.world.getTileEntity(pos); if (tile instanceof TileEntityWoodStand) { ItemStack stack = ((TileEntityWoodStand) tile).items.getStackInSlot(0); if (!stack.isEmpty()) { for (int i = required.size() - 1; i >= 0; i--) { Ingredient req = required.get(i); if (req.test(stack)) { required.remove(i); return true; } } return false; } } return true; }); return fine && required.isEmpty(); } else return true; } @Override public void writeNBT(CompoundNBT compound, SaveType type) { super.writeNBT(compound, type); if (type != SaveType.BLOCK) compound.put("items", this.items.serializeNBT()); if (type == SaveType.TILE) { if (this.ritualPos != null && this.recipe != null) { compound.putLong("ritual_pos", this.ritualPos.toLong()); compound.putInt("timer", this.timer); compound.putString("recipe", this.recipe.name.toString()); } } } @Override public void readNBT(CompoundNBT compound, SaveType type) { super.readNBT(compound, type); if (type != SaveType.BLOCK) this.items.deserializeNBT(compound.getCompound("items")); if (type == SaveType.TILE) { if (compound.contains("recipe")) { this.ritualPos = BlockPos.fromLong(compound.getLong("ritual_pos")); this.timer = compound.getInt("timer"); if (this.hasWorld()) this.recipe = (TreeRitualRecipe) this.world.getRecipeManager().getRecipe(new ResourceLocation(compound.getString("recipe"))).orElse(null); } } } @Override public IItemHandlerModifiable getItemHandler() { return this.items; } }