package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.misc.WeatherType; import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import org.apache.commons.lang3.tuple.Pair; public class BlockEntityWeatherChanger extends BlockEntityImpl implements ITickableBlockEntity { private int processTime; private WeatherType type; private int itemAmount; public BlockEntityWeatherChanger(BlockPos pos, BlockState state) { super(ModBlockEntities.WEATHER_CHANGER, pos, state); } @Override public void tick() { if (this.level.isClientSide) { if (this.level.getGameTime() % 10 != 0) return; if (this.processTime <= 0) return; var color = this.type == WeatherType.SUN ? 0xf5d742 : this.type == WeatherType.RAIN ? 0x4d5ae3 : 0x373247; for (var r = 0; r < 360; r += 20) { var xOff = Math.cos(Math.toRadians(r)) * 3F; var zOff = Math.sin(Math.toRadians(r)) * 3F; for (var i = this.level.random.nextInt(3); i > 0; i--) { NaturesAuraAPI.instance().spawnMagicParticle( this.worldPosition.getX() + 0.5F + xOff, this.worldPosition.getY(), this.worldPosition.getZ() + 0.5F + zOff, this.level.random.nextGaussian() * 0.02F, this.level.random.nextFloat() * 0.1F + 0.1F, this.level.random.nextGaussian() * 0.02F, color, this.level.random.nextFloat() * 2 + 1, this.level.random.nextInt(80) + 80, 0, false, true); } } return; } if (this.processTime > 0) { if (this.processTime % 20 == 0) { var spot = IAuraChunk.getHighestSpot(this.level, this.worldPosition, 35, this.worldPosition); IAuraChunk.getAuraChunk(this.level, spot).drainAura(spot, 30000 * this.itemAmount); } this.processTime--; if (this.processTime <= 0) { this.sendToClients(); var time = 6000 * this.itemAmount; var server = (ServerLevel) this.level; switch (this.type) { case SUN -> server.setWeatherParameters(time, 0, false, false); case RAIN -> server.setWeatherParameters(0, time, true, false); case THUNDERSTORM -> server.setWeatherParameters(0, time, true, true); } } } else { if (this.level.getGameTime() % 20 != 0) return; var type = this.getNextWeatherType(); if (type == null) return; this.type = type.getLeft(); this.itemAmount = type.getRight(); this.processTime = 100; this.sendToClients(); } } @Override public void writeNBT(CompoundTag compound, SaveType type) { super.writeNBT(compound, type); if (type != SaveType.BLOCK) { compound.putInt("time", this.processTime); if (this.type != null) compound.putInt("weather", this.type.ordinal()); compound.putInt("amount", this.itemAmount); } } @Override public void readNBT(CompoundTag compound, SaveType type) { super.readNBT(compound, type); if (type != SaveType.BLOCK) { this.processTime = compound.getInt("time"); this.type = WeatherType.values()[compound.getInt("weather")]; this.itemAmount = compound.getInt("amount"); } } private Pair getNextWeatherType() { var area = new AABB(this.worldPosition).inflate(2); var items = this.level.getEntitiesOfClass(ItemEntity.class, area, Entity::isAlive); for (var entity : items) { if (entity.hasPickUpDelay()) continue; var stack = entity.getItem(); for (var entry : NaturesAuraAPI.WEATHER_CHANGER_CONVERSIONS.entrySet()) { if (!Helper.areItemsEqual(stack, entry.getKey(), true)) continue; entity.setItem(ItemStack.EMPTY); entity.kill(); return Pair.of(entry.getValue(), stack.getCount()); } } return null; } }