package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityEndFlower; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.data.ItemModelGenerator; import de.ellpeck.naturesaura.reg.*; import net.minecraft.client.renderer.RenderType; import net.minecraft.core.BlockPos; import net.minecraft.core.NonNullList; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.boss.enderdragon.EnderDragon; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BushBlock; import net.minecraft.world.level.block.EntityBlock; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import javax.annotation.Nullable; import java.util.List; import java.util.function.Supplier; public class BlockEndFlower extends BushBlock implements IModItem, ICustomBlockState, ICustomItemModel, ICustomRenderType, EntityBlock { protected static final VoxelShape SHAPE = box(5.0D, 0.0D, 5.0D, 11.0D, 10.0D, 11.0D); public BlockEndFlower() { super(Properties.of(Material.GRASS).noCollission().strength(0.5F).sound(SoundType.GRASS)); MinecraftForge.EVENT_BUS.register(this); ModRegistry.add(this); ModRegistry.add(new ModTileType<>(BlockEntityEndFlower::new, this)); } @Override public VoxelShape getShape(BlockState state, BlockGetter levelIn, BlockPos pos, CollisionContext context) { var vec3d = state.getOffset(levelIn, pos); return SHAPE.move(vec3d.x, vec3d.y, vec3d.z); } @SubscribeEvent public void onDragonTick(LivingUpdateEvent event) { var living = event.getEntityLiving(); if (living.level.isClientSide || !(living instanceof EnderDragon dragon)) return; if (dragon.deathTime < 150 || dragon.deathTime % 10 != 0) return; for (var i = 0; i < 6; i++) { var x = dragon.level.random.nextInt(256) - 128; var z = dragon.level.random.nextInt(256) - 128; var pos = new BlockPos(x, dragon.level.getHeight(Heightmap.Types.WORLD_SURFACE, x, z), z); if (!dragon.level.isLoaded(pos)) continue; if (dragon.level.getBlockState(pos.below()).getBlock() != Blocks.END_STONE) continue; dragon.level.setBlockAndUpdate(pos, this.defaultBlockState()); } } @Override public boolean canSurvive(BlockState state, LevelReader levelIn, BlockPos pos) { return levelIn.getBlockState(pos.below()).getBlock() == Blocks.END_STONE; } @Override public String getBaseName() { return "end_flower"; } @Nullable @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return new BlockEntityEndFlower(pos, state); } @Override public boolean onDestroyedByPlayer(BlockState state, Level level, BlockPos pos, Player player, boolean willHarvest, FluidState fluid) { return willHarvest || super.onDestroyedByPlayer(state, level, pos, player, willHarvest, fluid); } @Override public void playerDestroy(Level levelIn, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity te, ItemStack stack) { super.playerDestroy(levelIn, player, pos, state, te, stack); levelIn.setBlockAndUpdate(pos, Blocks.AIR.defaultBlockState()); } @Override public List getDrops(BlockState state, LootContext.Builder builder) { var tile = builder.getParameter(LootContextParams.BLOCK_ENTITY); if (tile instanceof BlockEntityEndFlower && ((BlockEntityEndFlower) tile).isDrainMode) return NonNullList.create(); return super.getDrops(state, builder); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().cross(this.getBaseName(), generator.modLoc("block/" + this.getBaseName()))); } @Override public void generateCustomItemModel(ItemModelGenerator generator) { generator.withExistingParent(this.getBaseName(), "item/generated").texture("layer0", "block/" + this.getBaseName()); } @Override public Supplier getRenderType() { return RenderType::cutout; } }