package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.api.render.IVisualizable; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityFlowerGenerator; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.ICustomBlockState; import net.minecraft.core.BlockPos; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.material.Material; import net.minecraft.world.phys.AABB; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class BlockFlowerGenerator extends BlockContainerImpl implements IVisualizable, ICustomBlockState { public BlockFlowerGenerator() { super("flower_generator", BlockEntityFlowerGenerator::new, Properties.of(Material.WOOD).sound(SoundType.WOOD).strength(2F)); } @Override @OnlyIn(Dist.CLIENT) public AABB getVisualizationBounds(Level level, BlockPos pos) { return new AABB(pos).inflate(3, 1, 3); } @Override @OnlyIn(Dist.CLIENT) public int getVisualizationColor(Level level, BlockPos pos) { return 0xffed2b; } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().cubeBottomTop(this.getBaseName(), generator.modLoc("block/" + this.getBaseName()), generator.modLoc("block/" + this.getBaseName() + "_top"), generator.modLoc("block/" + this.getBaseName() + "_top"))); } }