package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityNatureAltar; import de.ellpeck.naturesaura.blocks.tiles.ModTileEntities; import de.ellpeck.naturesaura.blocks.tiles.render.RenderNatureAltar; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.ICustomBlockState; import de.ellpeck.naturesaura.reg.ITESRProvider; import net.minecraft.client.renderer.blockentity.BlockEntityRenderers; import net.minecraft.core.BlockPos; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.Material; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import javax.annotation.Nullable; public class BlockNatureAltar extends BlockContainerImpl implements ITESRProvider, ICustomBlockState { private static final VoxelShape SHAPE = Shapes.create(0, 0, 0, 1, 12 / 16F, 1); public static final BooleanProperty NETHER = BooleanProperty.create("nether"); public BlockNatureAltar() { super("nature_altar", BlockEntityNatureAltar::new, Block.Properties.of(Material.STONE).strength(4F)); this.registerDefaultState(this.defaultBlockState().setValue(NETHER, false)); } @Override protected boolean hasWaterlogging() { return true; } @Override public VoxelShape getShape(BlockState state, BlockGetter levelIn, BlockPos pos, CollisionContext context) { return SHAPE; } @Override public InteractionResult use(BlockState state, Level levelIn, BlockPos pos, Player player, InteractionHand handIn, BlockHitResult hit) { return Helper.putStackOnTile(player, handIn, pos, 0, true); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { // noop } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { super.createBlockStateDefinition(builder); builder.add(NETHER); } @Nullable @Override public BlockState getStateForPlacement(BlockPlaceContext context) { var nether = IAuraType.forLevel(context.getLevel()).isSimilar(NaturesAuraAPI.TYPE_NETHER); return super.getStateForPlacement(context).setValue(NETHER, nether); } @Override public void registerTESR() { BlockEntityRenderers.register(ModTileEntities.NATURE_ALTAR, RenderNatureAltar::new); } }