package de.ellpeck.naturesaura.blocks.tiles.render; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Vector3f; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityGeneratorLimitRemover; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityImpl; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.blockentity.BlockEntityRenderer; import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class RenderGeneratorLimitRemover implements BlockEntityRenderer { private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/generator_limit_remover_glint.png"); //private final ModelLimitRemoverGlint model = new ModelLimitRemoverGlint(); public RenderGeneratorLimitRemover(BlockEntityRendererProvider.Context context) { } @Override public void render(BlockEntityGeneratorLimitRemover te, float v, PoseStack matrixStack, MultiBufferSource iRenderTypeBuffer, int combinedLightIn, int combinedOverlayIn) { var above = te.getLevel().getBlockEntity(te.getBlockPos().above()); if (above instanceof BlockEntityImpl && ((BlockEntityImpl) above).wantsLimitRemover()) { this.renderGlint(matrixStack, iRenderTypeBuffer, 1, combinedOverlayIn); this.renderGlint(matrixStack, iRenderTypeBuffer, 0, combinedOverlayIn); } } private void renderGlint(PoseStack stack, MultiBufferSource buffer, double yOff, int combinedOverlayIn) { stack.pushPose(); var brightness = 15 << 20 | 15 << 4; var alpha = ((float) Math.sin(System.currentTimeMillis() / 800D) + 1F) / 2F; stack.translate(-0.001F, yOff + 1 + 0.001F, 1 + 0.001F); stack.mulPose(Vector3f.XP.rotationDegrees(180F)); stack.scale(1.002F, 1.002F, 1.002F); //this.model.render(stack, buffer.getBuffer(this.model.getRenderType(RES)), brightness, combinedOverlayIn, 1, 1, 1, alpha); stack.popPose(); } // TODO model rendering /* private static class ModelLimitRemoverGlint extends Model { private final ModelRenderer box; public ModelLimitRemoverGlint() { super(RenderType::getEntityTranslucent); this.box = new ModelRenderer(this, 0, 0); this.box.setTextureSize(64, 64); this.box.addBox(0, 0, 0, 16, 16, 16); } @Override public void render(MatrixStack matrixStack, IVertexBuilder iVertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) { this.box.render(matrixStack, iVertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, alpha); } }*/ }