package de.ellpeck.naturesaura.chunk.effect; import de.ellpeck.naturesaura.ModConfig; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.blocks.ModBlocks; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticles; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.chunk.LevelChunk; import net.minecraftforge.common.Tags; import org.apache.commons.lang3.tuple.Pair; public class NetherGrassEffect implements IDrainSpotEffect { public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "nether_grass"); private int amount; private int dist; private boolean calcValues(Level level, BlockPos pos, Integer spot) { if (spot <= 0) return false; var auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(level, pos, 30); int aura = auraAndSpots.getLeft(); if (aura < 1500000) return false; this.amount = Math.min(20, Mth.ceil(Math.abs(aura) / 100000F / auraAndSpots.getRight())); if (this.amount <= 1) return false; this.dist = Mth.clamp(Math.abs(aura) / 100000, 5, 35); return true; } @Override public ActiveType isActiveHere(Player player, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) { if (!this.calcValues(player.level, pos, spot)) return ActiveType.INACTIVE; if (player.distanceToSqr(pos.getX(), pos.getY(), pos.getZ()) > this.dist * this.dist) return ActiveType.INACTIVE; if (NaturesAuraAPI.instance().isEffectPowderActive(player.level, player.blockPosition(), NAME)) return ActiveType.INHIBITED; return ActiveType.ACTIVE; } @Override public ItemStack getDisplayIcon() { return new ItemStack(ModBlocks.NETHER_GRASS); } @Override public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) { if (level.getGameTime() % 40 != 0) return; if (!this.calcValues(level, pos, spot)) return; for (var i = this.amount / 2 + level.random.nextInt(this.amount / 2); i >= 0; i--) { var x = Mth.floor(pos.getX() + level.random.nextGaussian() * this.dist); var y = Mth.floor(pos.getY() + level.random.nextGaussian() * this.dist); var z = Mth.floor(pos.getZ() + level.random.nextGaussian() * this.dist); for (var yOff = -5; yOff <= 5; yOff++) { var goalPos = new BlockPos(x, y + yOff, z); if (goalPos.distSqr(pos) <= this.dist * this.dist && level.isLoaded(goalPos)) { if (NaturesAuraAPI.instance().isEffectPowderActive(level, goalPos, NAME)) continue; var up = goalPos.above(); if (level.getBlockState(up).isFaceSturdy(level, up, Direction.DOWN)) continue; var state = level.getBlockState(goalPos); var block = state.getBlock(); if (Tags.Blocks.NETHERRACK.contains(block)) { level.setBlockAndUpdate(goalPos, ModBlocks.NETHER_GRASS.defaultBlockState()); var closestSpot = IAuraChunk.getHighestSpot(level, goalPos, 25, pos); IAuraChunk.getAuraChunk(level, closestSpot).drainAura(closestSpot, 500); PacketHandler.sendToAllAround(level, goalPos, 32, new PacketParticles(goalPos.getX(), goalPos.getY() + 0.5F, goalPos.getZ(), PacketParticles.Type.PLANT_BOOST)); break; } } } } } @Override public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) { return ModConfig.instance.netherGrassEffect.get() && type.isSimilar(NaturesAuraAPI.TYPE_NETHER); } @Override public ResourceLocation getName() { return NAME; } }