package de.ellpeck.naturesaura.items.tools; import de.ellpeck.naturesaura.items.ModItems; import de.ellpeck.naturesaura.reg.IModItem; import de.ellpeck.naturesaura.reg.IModelProvider; import de.ellpeck.naturesaura.reg.ModRegistry; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.SoundEvents; import net.minecraft.item.ItemSpade; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; public class ItemShovelNA extends ItemSpade implements IModItem, IModelProvider { private final String baseName; public ItemShovelNA(String baseName, ToolMaterial material) { super(material); this.baseName = baseName; ModRegistry.addItemOrBlock(this); } @Override public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { EnumActionResult result = EnumActionResult.PASS; if (this == ModItems.INFUSED_SHOVEL) { ItemStack stack = player.getHeldItem(hand); int range = player.isSneaking() ? 0 : 1; for (int x = -range; x <= range; x++) { for (int y = -range; y <= range; y++) { BlockPos actualPos = pos.add(x, 0, y); if (player.canPlayerEdit(actualPos.offset(facing), facing, stack)) { if (facing != EnumFacing.DOWN && worldIn.getBlockState(actualPos.up()).getMaterial() == Material.AIR && worldIn.getBlockState(actualPos).getBlock() == Blocks.GRASS) { if (!worldIn.isRemote) { worldIn.setBlockState(actualPos, Blocks.GRASS_PATH.getDefaultState(), 11); } result = EnumActionResult.SUCCESS; } } } } if (result == EnumActionResult.SUCCESS) { worldIn.playSound(player, pos, SoundEvents.ITEM_SHOVEL_FLATTEN, SoundCategory.BLOCKS, 1.0F, 1.0F); stack.damageItem(1, player); } } return result; } @Override public String getBaseName() { return this.baseName; } @Override public boolean shouldAddCreative() { return true; } @Override public void onPreInit(FMLPreInitializationEvent event) { } @Override public void onInit(FMLInitializationEvent event) { } @Override public void onPostInit(FMLPostInitializationEvent event) { } }