package de.ellpeck.naturesaura.api.render; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public interface ITrinketItem { @OnlyIn(Dist.CLIENT) void render(ItemStack stack, Player player, RenderType type, PoseStack matrices, MultiBufferSource buffer, int packedLight, boolean isHolding); enum RenderType { HEAD, BODY } }