package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.api.render.IVisualizable; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityFireworkGenerator; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.ICustomBlockState; import net.minecraft.core.BlockPos; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.phys.AABB; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class BlockFireworkGenerator extends BlockContainerImpl implements IVisualizable, ICustomBlockState { public BlockFireworkGenerator() { super("firework_generator", BlockEntityFireworkGenerator.class, Properties.of().strength(3F).sound(SoundType.STONE)); } @Override @OnlyIn(Dist.CLIENT) public AABB getVisualizationBounds(Level level, BlockPos pos) { return new AABB(pos).inflate(4); } @Override @OnlyIn(Dist.CLIENT) public int getVisualizationColor(Level level, BlockPos pos) { return 0xa442f4; } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().cubeBottomTop(this.getBaseName(), generator.modLoc("block/" + this.getBaseName()), generator.modLoc("block/" + this.getBaseName() + "_top"), generator.modLoc("block/" + this.getBaseName() + "_top"))); } }