package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.misc.ILevelData; import de.ellpeck.naturesaura.api.render.IVisualizable; import de.ellpeck.naturesaura.blocks.tiles.BlockEntitySpawnLamp; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.misc.LevelData; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticles; import de.ellpeck.naturesaura.reg.ICustomBlockState; import net.minecraft.core.BlockPos; import net.minecraft.world.entity.Mob; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.MobSpawnEvent; import net.minecraftforge.eventbus.api.Event; import net.minecraftforge.eventbus.api.SubscribeEvent; public class BlockSpawnLamp extends BlockContainerImpl implements IVisualizable, ICustomBlockState { private static final VoxelShape SHAPE = Shapes.create(4 / 16F, 0F, 4 / 16F, 12 / 16F, 13 / 16F, 12 / 16F); public BlockSpawnLamp() { super("spawn_lamp", BlockEntitySpawnLamp.class, Properties.of().strength(3F).lightLevel(s -> 15).sound(SoundType.METAL)); MinecraftForge.EVENT_BUS.register(this); } @Override protected boolean hasWaterlogging() { return true; } @SubscribeEvent public void onSpawn(MobSpawnEvent.PositionCheck event) { var amountToUse = 200; if (event.getSpawner() != null) return; var accessor = event.getLevel(); var pos = BlockPos.containing(event.getX(), event.getY(), event.getZ()); if (!(accessor instanceof Level level)) return; var data = (LevelData) ILevelData.getLevelData(level); for (var lamp : data.spawnLamps) { if (lamp.isRemoved() || !lamp.canUseRightNow(amountToUse)) continue; var range = lamp.getRadius(); if (range <= 0) continue; var lampPos = lamp.getBlockPos(); if (!new AABB(lampPos).inflate(range).contains(new Vec3(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5))) continue; var entity = (Mob) event.getEntity(); if (entity.checkSpawnRules(level, event.getSpawnType()) && entity.checkSpawnObstruction(level)) { var spot = IAuraChunk.getHighestSpot(level, lampPos, 32, lampPos); IAuraChunk.getAuraChunk(level, spot).drainAura(spot, amountToUse); PacketHandler.sendToAllAround(level, lampPos, 32, new PacketParticles(lampPos.getX(), lampPos.getY(), lampPos.getZ(), PacketParticles.Type.SPAWN_LAMP)); } event.setResult(Event.Result.DENY); break; } } @Override @SuppressWarnings("deprecation") public VoxelShape getShape(BlockState state, BlockGetter levelIn, BlockPos pos, CollisionContext context) { return BlockSpawnLamp.SHAPE; } @Override @OnlyIn(Dist.CLIENT) public AABB getVisualizationBounds(Level level, BlockPos pos) { var tile = level.getBlockEntity(pos); if (tile instanceof BlockEntitySpawnLamp) { var radius = ((BlockEntitySpawnLamp) tile).getRadius(); if (radius > 0) return new AABB(pos).inflate(radius); } return null; } @Override @OnlyIn(Dist.CLIENT) public int getVisualizationColor(Level level, BlockPos pos) { return 0x825ee5; } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName()))); } }