package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityTimeChanger; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.ICustomBlockState; import net.minecraft.world.level.block.SoundType; public class BlockTimeChanger extends BlockContainerImpl implements ICustomBlockState { public BlockTimeChanger() { super("time_changer", BlockEntityTimeChanger.class, Properties.of().strength(2.5F).sound(SoundType.STONE)); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().cubeBottomTop(this.getBaseName(), generator.modLoc("block/" + this.getBaseName()), generator.modLoc("block/" + this.getBaseName() + "_bottom"), generator.modLoc("block/" + this.getBaseName() + "_top"))); } }