package de.ellpeck.naturesaura.chunk.effect; import de.ellpeck.naturesaura.ModConfig; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.chunk.AuraChunk; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.animal.Animal; import net.minecraft.world.entity.animal.Chicken; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.EggItem; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.chunk.LevelChunk; import net.minecraft.world.phys.AABB; import java.util.Comparator; public class AnimalEffect implements IDrainSpotEffect { public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "animal"); private int chance; private AABB bb; private boolean calcValues(Level level, BlockPos pos, Integer spot) { if (spot <= 0) return false; var auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(level, pos, 30); int aura = auraAndSpots.getLeft(); if (aura < 1500000) return false; this.chance = Math.min(50, Mth.ceil(Math.abs(aura) / 500000F / auraAndSpots.getRight())); if (this.chance <= 0) return false; var dist = Mth.clamp(Math.abs(aura) / 150000, 5, 35); this.bb = new AABB(pos).inflate(dist); return true; } @Override public ActiveType isActiveHere(Player player, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) { if (!this.calcValues(player.level(), pos, spot)) return ActiveType.INACTIVE; if (!this.bb.contains(player.getEyePosition())) return ActiveType.INACTIVE; if (!NaturesAuraAPI.instance().isEffectPowderActive(player.level(), player.blockPosition(), AnimalEffect.NAME)) return ActiveType.INHIBITED; return ActiveType.ACTIVE; } @Override public ItemStack getDisplayIcon() { return new ItemStack(Items.EGG); } @Override public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) { if (level.getGameTime() % 200 != 0) return; if (!this.calcValues(level, pos, spot)) return; var animals = level.getEntitiesOfClass(Animal.class, this.bb); if (animals.size() >= ModConfig.instance.maxAnimalsAroundPowder.get()) return; var items = level.getEntitiesOfClass(ItemEntity.class, this.bb); for (var item : items) { if (!item.isAlive()) continue; if (!NaturesAuraAPI.instance().isEffectPowderActive(level, item.blockPosition(), AnimalEffect.NAME)) continue; var stack = item.getItem(); if (!(stack.getItem() instanceof EggItem)) continue; if (item.getAge() < item.lifespan / 2) continue; if (stack.getCount() <= 1) item.kill(); else { stack.shrink(1); item.setItem(stack); } var chicken = new Chicken(EntityType.CHICKEN, level); chicken.setAge(-24000); chicken.setPos(item.getX(), item.getY(), item.getZ()); level.addFreshEntity(chicken); var closestSpot = IAuraChunk.getHighestSpot(level, item.blockPosition(), 35, pos); IAuraChunk.getAuraChunk(level, closestSpot).drainAura(closestSpot, 2000); } if (level.random.nextInt(20) <= this.chance) { if (animals.size() < 2) return; var first = animals.get(level.random.nextInt(animals.size())); if (first.isBaby() || first.isInLove()) return; if (!NaturesAuraAPI.instance().isEffectPowderActive(level, first.blockPosition(), AnimalEffect.NAME)) return; var secondOptional = animals.stream() .filter(e -> e != first && !e.isInLove() && !e.isBaby()) .min(Comparator.comparingDouble(e -> e.distanceToSqr(first))); if (secondOptional.isEmpty()) return; var second = secondOptional.get(); if (second.distanceToSqr(first) > 5 * 5) return; this.setInLove(first); this.setInLove(second); var closestSpot = IAuraChunk.getHighestSpot(level, first.blockPosition(), 35, pos); IAuraChunk.getAuraChunk(level, closestSpot).drainAura(closestSpot, 3500); } } private void setInLove(Animal animal) { animal.setInLove(null); for (var j = 0; j < 7; j++) animal.level().addParticle(ParticleTypes.HEART, animal.getX() + (double) (animal.level().random.nextFloat() * animal.getBbWidth() * 2.0F) - animal.getBbWidth(), animal.getY() + 0.5D + (double) (animal.level().random.nextFloat() * animal.getBbHeight()), animal.getZ() + (double) (animal.level().random.nextFloat() * animal.getBbWidth() * 2.0F) - animal.getBbWidth(), animal.level().random.nextGaussian() * 0.02D, animal.level().random.nextGaussian() * 0.02D, animal.level().random.nextGaussian() * 0.02D); } @Override public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) { return ModConfig.instance.animalEffect.get(); } @Override public ResourceLocation getName() { return AnimalEffect.NAME; } }