package de.ellpeck.naturesaura.entities.render; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.entities.EntityMoverMinecart; import net.minecraft.client.model.Model; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.entity.MinecartRenderer; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.level.block.state.BlockState; public class RenderMoverMinecart extends MinecartRenderer { private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/mover_cart.png"); public RenderMoverMinecart(EntityRendererProvider.Context p_174300_) { super(p_174300_, ModelLayers.MINECART); } private final ModelMoverMinecart model = new ModelMoverMinecart(); @Override protected void renderMinecartContents(EntityMoverMinecart entityIn, float partialTicks, BlockState stateIn, PoseStack matrixStackIn, MultiBufferSource bufferIn, int packedLightIn) { matrixStackIn.pushPose(); matrixStackIn.translate(0, 22 / 16F, 0); matrixStackIn.translate(0, 0, 1); matrixStackIn.mulPose(Axis.XP.rotationDegrees(180)); this.model.renderToBuffer(matrixStackIn, bufferIn.getBuffer(this.model.renderType(RenderMoverMinecart.RES)), packedLightIn, OverlayTexture.NO_OVERLAY, 1, 1, 1, 1); matrixStackIn.popPose(); } private static class ModelMoverMinecart extends Model { private final ModelPart model; public ModelMoverMinecart() { super(RenderType::entityCutout); var mesh = new MeshDefinition(); var part = mesh.getRoot(); part.addOrReplaceChild("main", new CubeListBuilder().addBox(0, 0, 0, 16, 24, 16), PartPose.ZERO); this.model = LayerDefinition.create(mesh, 64, 64).bakeRoot(); } @Override public void renderToBuffer(PoseStack matrixStackIn, VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) { this.model.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha); } } }