package de.ellpeck.naturesaura.items.tools; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.items.ModItems; import de.ellpeck.naturesaura.reg.IModItem; import de.ellpeck.naturesaura.reg.IModelProvider; import de.ellpeck.naturesaura.reg.ModRegistry; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.material.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.IItemTier; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemUseContext; import net.minecraft.item.ShovelItem; import net.minecraft.nbt.CompoundNBT; import net.minecraft.util.ActionResultType; import net.minecraft.util.Direction; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvents; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.capabilities.ICapabilityProvider; import javax.annotation.Nullable; public class ItemShovel extends ShovelItem implements IModItem, IModelProvider { private final String baseName; public ItemShovel(String baseName, IItemTier material, float damage, float speed) { super(material, damage, speed, new Properties().group(NaturesAura.CREATIVE_TAB)); this.baseName = baseName; ModRegistry.add(this); } @Override public ActionResultType onItemUse(ItemUseContext context) { if (this == ModItems.INFUSED_IRON_SHOVEL) { PlayerEntity player = context.getPlayer(); World world = context.getWorld(); BlockPos pos = context.getPos(); ItemStack stack = player.getHeldItem(context.getHand()); BlockState state = world.getBlockState(pos); int damage = 0; if (state.getBlock() == Blocks.DIRT) { if (world.getBlockState(pos.up()).getMaterial() == Material.AIR) { world.setBlockState(pos, Blocks.GRASS.getDefaultState()); damage = 5; } } else { int range = player.isSneaking() ? 0 : 1; for (int x = -range; x <= range; x++) { for (int y = -range; y <= range; y++) { BlockPos actualPos = pos.add(x, 0, y); Direction facing = context.getFace(); if (player.canPlayerEdit(actualPos.offset(facing), facing, stack)) { if (facing != Direction.DOWN && world.getBlockState(actualPos.up()).getMaterial() == Material.AIR && world.getBlockState(actualPos).getBlock() == Blocks.GRASS) { if (!world.isRemote) { world.setBlockState(actualPos, Blocks.GRASS_PATH.getDefaultState(), 11); } damage = 1; } } } } } if (damage > 0) { world.playSound(player, pos, SoundEvents.ITEM_SHOVEL_FLATTEN, SoundCategory.BLOCKS, 1.0F, 1.0F); stack.damageItem(damage, player, playerEntity -> playerEntity.sendBreakAnimation(context.getHand())); return ActionResultType.SUCCESS; } } return ActionResultType.PASS; } @Override public String getBaseName() { return this.baseName; } @Nullable @Override public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) { if (this == ModItems.INFUSED_IRON_SHOVEL) return Helper.makeRechargeProvider(stack, true); else return null; } }