package de.ellpeck.naturesaura.chunk.effect; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; public class BalanceEffect implements IDrainSpotEffect { public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "balance"); @Override public void update(World world, Chunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) { if (spot >= 0) return; int aura = IAuraChunk.getAuraInArea(world, pos, 25); if (aura >= 0) return; int radius = Math.min(80, Math.abs(aura) / 50); if (radius <= 0) return; BlockPos highestPos = IAuraChunk.getHighestSpot(world, pos, radius, null); if (highestPos == null) return; IAuraChunk highestChunk = IAuraChunk.getAuraChunk(world, highestPos); int toTransfer = Math.min(25, highestChunk.getDrainSpot(highestPos)); int stored = auraChunk.storeAura(pos, toTransfer); highestChunk.drainAura(highestPos, stored); } @Override public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) { return true; } @Override public ResourceLocation getName() { return NAME; } }