package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticles; import net.minecraft.block.Blocks; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityType; import net.minecraft.entity.passive.SnowGolemEntity; import net.minecraft.fluid.Fluid; import net.minecraft.fluid.Fluids; import net.minecraft.nbt.CompoundTag; import net.minecraft.tileentity.ITickableBlockEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Mth; import net.minecraft.level.gen.Heightmap; public class BlockEntitySnowCreator extends BlockEntityImpl implements ITickableBlockEntity { private int snowmanCount; public BlockEntitySnowCreator() { super(ModTileEntities.SNOW_CREATOR); } public int getRange() { return this.redstonePower * 2; } @Override public void onRedstonePowerChange(int newPower) { super.onRedstonePowerChange(newPower); this.sendToClients(); } @Override public void tick() { int range = this.getRange(); if (range <= 0) return; if (!this.level.isClientSide) { if (this.level.getGameTime() % 10 != 0) return; for (int i = 0; i < 10; i++) { double angle = this.level.rand.nextFloat() * Math.PI * 2; BlockPos pos = this.worldPosition.add(Math.cos(angle) * range * this.level.rand.nextFloat(), 0, Math.sin(angle) * range * this.level.rand.nextFloat()); pos = this.level.getHeight(Heightmap.Type.MOTION_BLOCKING, pos); BlockPos down = pos.down(); Fluid fluid = this.level.getFluidState(down).getFluid(); if (fluid == Fluids.WATER) { if (this.level.getBlockState(down).getMaterial().isReplaceable()) this.level.setBlockState(down, Blocks.ICE.getDefaultState()); } else if (Blocks.SNOW.getDefaultState().isValidPosition(this.level, pos) && this.level.getBlockState(pos).getBlock() != Blocks.SNOW && this.level.getBlockState(pos).getMaterial().isReplaceable()) { this.level.setBlockState(pos, Blocks.SNOW.getDefaultState()); if (this.snowmanCount < range / 2 && this.level.rand.nextFloat() >= 0.995F) { this.snowmanCount++; Entity golem = new SnowGolemEntity(EntityType.SNOW_GOLEM, this.level); golem.setPosition(pos.getX() + 0.5F, pos.getY(), pos.getZ() + 0.5F); this.level.addEntity(golem); } } else { continue; } BlockPos auraPos = IAuraChunk.getHighestSpot(this.level, this.worldPosition, 30, this.worldPosition); IAuraChunk.getAuraChunk(this.level, auraPos).drainAura(auraPos, 300); PacketHandler.sendToAllAround(this.level, this.worldPosition, 32, new PacketParticles(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ(), PacketParticles.Type.SNOW_CREATOR)); break; } } else { if (this.level.getGameTime() % 30 != 0) return; for (int i = range * 4; i >= 0; i--) { double angle = this.level.rand.nextFloat() * Math.PI * 2; BlockPos pos = this.worldPosition.add( Math.cos(angle) * range * this.level.rand.nextFloat(), Mth.nextInt(this.level.rand, range / 2, range), Math.sin(angle) * range * this.level.rand.nextFloat()); NaturesAuraAPI.instance().spawnMagicParticle( pos.getX() + this.level.rand.nextFloat(), pos.getY() + 1, pos.getZ() + this.level.rand.nextFloat(), this.level.rand.nextGaussian() * 0.05, 0, this.level.rand.nextGaussian() * 0.05, 0xdbe9ff, 1 + this.level.rand.nextFloat() * 1.5F, 10 * range, 0.05F + this.level.rand.nextFloat() * 0.05F, true, true ); } } } @Override public void writeNBT(CompoundTag compound, SaveType type) { super.writeNBT(compound, type); if (type == SaveType.TILE) compound.putInt("snowman_count", this.snowmanCount); } @Override public void readNBT(CompoundTag compound, SaveType type) { super.readNBT(compound, type); if (type == SaveType.TILE) this.snowmanCount = compound.getInt("snowman_count"); } }