package de.ellpeck.naturesaura; import baubles.api.BaublesApi; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.compat.Compat; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.items.IItemHandler; import org.apache.commons.lang3.mutable.MutableInt; import org.apache.commons.lang3.mutable.MutableObject; import org.lwjgl.util.vector.Vector3f; import java.util.function.BiConsumer; public class InternalHooks implements NaturesAuraAPI.IInternalHooks { @Override public boolean extractAuraFromPlayer(EntityPlayer player, int amount, boolean simulate) { if (player.capabilities.isCreativeMode) return true; if (Compat.baubles) { IItemHandler baubles = BaublesApi.getBaublesHandler(player); for (int i = 0; i < baubles.getSlots(); i++) { ItemStack stack = baubles.getStackInSlot(i); if (!stack.isEmpty() && stack.hasCapability(NaturesAuraAPI.capAuraContainer, null)) { amount -= stack.getCapability(NaturesAuraAPI.capAuraContainer, null).drainAura(amount, simulate); if (amount <= 0) return true; } } } for (int i = 0; i < player.inventory.getSizeInventory(); i++) { ItemStack stack = player.inventory.getStackInSlot(i); if (!stack.isEmpty() && stack.hasCapability(NaturesAuraAPI.capAuraContainer, null)) { amount -= stack.getCapability(NaturesAuraAPI.capAuraContainer, null).drainAura(amount, simulate); if (amount <= 0) return true; } } return false; } @Override public void spawnMagicParticle(double posX, double posY, double posZ, double motionX, double motionY, double motionZ, int color, float scale, int maxAge, float gravity, boolean collision, boolean fade) { NaturesAura.proxy.spawnMagicParticle(posX, posY, posZ, motionX, motionY, motionZ, color, scale, maxAge, gravity, collision, fade); } @Override public void spawnParticleStream(float startX, float startY, float startZ, float endX, float endY, float endZ, float speed, int color, float scale) { Vector3f dir = new Vector3f(endX - startX, endY - startY, endZ - startZ); if (dir.length() > 0) { int maxAge = (int) (dir.length() / speed); dir.normalise(); this.spawnMagicParticle(startX, startY, startZ, dir.x * speed, dir.y * speed, dir.z * speed, color, scale, maxAge, 0F, false, false); } } @Override public void getAuraSpotsInArea(World world, BlockPos pos, int radius, BiConsumer consumer) { world.profiler.func_194340_a(() -> NaturesAura.MOD_ID + ":getSpotsInArea"); for (int x = (pos.getX() - radius) >> 4; x <= (pos.getX() + radius) >> 4; x++) { for (int z = (pos.getZ() - radius) >> 4; z <= (pos.getZ() + radius) >> 4; z++) { if (Helper.isChunkLoaded(world, x, z)) { Chunk chunk = world.getChunk(x, z); if (chunk.hasCapability(NaturesAuraAPI.capAuraChunk, null)) { IAuraChunk auraChunk = chunk.getCapability(NaturesAuraAPI.capAuraChunk, null); auraChunk.getSpotsInArea(pos, radius, consumer); } } } } world.profiler.endSection(); } @Override public int getAuraInArea(World world, BlockPos pos, int radius) { MutableInt result = new MutableInt(IAuraChunk.DEFAULT_AURA); this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> result.add(drainSpot.intValue())); return result.intValue(); } @Override public BlockPos getLowestAuraDrainSpot(World world, BlockPos pos, int radius, BlockPos defaultSpot) { MutableInt lowestAmount = new MutableInt(Integer.MAX_VALUE); MutableObject lowestSpot = new MutableObject<>(); this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> { int amount = drainSpot.intValue(); if (amount < lowestAmount.intValue()) { lowestAmount.setValue(amount); lowestSpot.setValue(blockPos); } }); BlockPos lowest = lowestSpot.getValue(); if (lowest == null) lowest = defaultSpot; return lowest; } @Override public BlockPos getHighestAuraDrainSpot(World world, BlockPos pos, int radius, BlockPos defaultSpot) { MutableInt highestAmount = new MutableInt(Integer.MIN_VALUE); MutableObject highestSpot = new MutableObject<>(); this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> { int amount = drainSpot.intValue(); if (amount > highestAmount.intValue()) { highestAmount.setValue(amount); highestSpot.setValue(blockPos); } }); BlockPos highest = highestSpot.getValue(); if (highest == null) highest = defaultSpot; return highest; } }