package de.ellpeck.naturesaura.blocks.tiles.render; import com.mojang.blaze3d.vertex.PoseStack; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityImpl; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityLowerLimiter; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.blockentity.BlockEntityRenderer; import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider; import net.minecraft.core.Direction; import net.minecraft.resources.ResourceLocation; import net.neoforged.api.distmarker.Dist; import net.neoforged.api.distmarker.OnlyIn; import static de.ellpeck.naturesaura.blocks.tiles.render.RenderGeneratorLimitRemover.ModelLimitRemoverGlint; @OnlyIn(Dist.CLIENT) public class RenderLowerLimiter implements BlockEntityRenderer { private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/lower_limiter_glint.png"); private final ModelLimitRemoverGlint model = new ModelLimitRemoverGlint(); public RenderLowerLimiter(BlockEntityRendererProvider.Context context) {} @Override public void render(BlockEntityLowerLimiter te, float v, PoseStack matrixStack, MultiBufferSource iRenderTypeBuffer, int combinedLightIn, int combinedOverlayIn) { for (var dir : Direction.values()) { var offset = te.getBlockPos().relative(dir); if (te.getLevel().getBlockEntity(offset) instanceof BlockEntityImpl impl && impl.allowsLowerLimiter()) { var alpha = te.getLevel().getBlockState(offset).isCollisionShapeFullBlock(te.getLevel(), offset) ? 1 : 0.25F; RenderGeneratorLimitRemover.renderGlint(matrixStack, iRenderTypeBuffer, this.model, dir.getStepX(), dir.getStepY(), dir.getStepZ(), combinedOverlayIn, RenderLowerLimiter.RES, alpha); RenderGeneratorLimitRemover.renderGlint(matrixStack, iRenderTypeBuffer, this.model, 0, 0, 0, combinedOverlayIn, RenderLowerLimiter.RES, 1); } } } }