package de.ellpeck.naturesaura.blocks.tiles.render; import com.mojang.blaze3d.matrix.MatrixStack; import de.ellpeck.naturesaura.blocks.tiles.TileEntityOfferingTable; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import java.util.Random; public class RenderOfferingTable extends TileEntityRenderer { private final Random rand = new Random(); public RenderOfferingTable(TileEntityRendererDispatcher disp) { super(disp); } @Override public void render(TileEntityOfferingTable tileEntityOfferingTable, float v, MatrixStack matrixStack, IRenderTypeBuffer iRenderTypeBuffer, int i, int i1) { } // TODO TESR /*@Override public void render(TileEntityOfferingTable tileEntityOfferingTable, float v, MatrixStack matrixStack, IRenderTypeBuffer iRenderTypeBuffer, int j, int i1) { ItemStack stack = tileEntityOfferingTable.items.getStackInSlot(0); if (!stack.isEmpty()) { this.rand.setSeed(Item.getIdFromItem(stack.getItem()) + stack.getDamage()); int amount = MathHelper.ceil(stack.getCount() / 2F); for (int i = 0; i < amount; i++) { GlStateManager.pushMatrix(); Item item = stack.getItem(); float scale; float yOff; if (item instanceof BlockItem) { scale = 0.4F; yOff = 0.08F; } else { scale = 0.25F; yOff = 0F; } matrixStack.translate( 0.35F + this.rand.nextFloat() * 0.3F, 0.9F + yOff + i * 0.001F, 0.35F + this.rand.nextFloat() * 0.3F); matrixStack.rotate(this.rand.nextFloat() * 360F, 0F, 1F, 0F); matrixStack.rotate(90F, 1F, 0F, 0F); matrixStack.scale(scale, scale, scale); Helper.renderItemInWorld(stack); GlStateManager.popMatrix(); } } }*/ }