{ "name": "Disentangler of Mortals", "icon": "naturesaura:animal_generator", "category": "naturesaura:creating", "advancement": "naturesaura:infused_materials", "pages": [ { "type": "text", "text": "Creating $(aura) through natural substances can be a double-edged sword. Creating $(aura) using the $(item)Disentangler of Mortals$() is especially so: Killing any passive animal close to it will cause the animal's soul to be freed and spread into the environment in the form of a rather big amount of $(aura). For this, baby animals' souls are less fulfilled, causing less $(aura) to be dispersed." }, { "type": "text", "text": "Additionally, the $(thing)longer$() an animal is alive, the more $(aura) it will generate - signifiantly more so, making it a lot more viable and efficient to create a device that makes the animals wait for a while until their slaughtering. To harvest souls at their most fulfilled, one should wait about $(thing)one and a half hours$() or so." }, { "type": "text", "text": "It should be noted, also, that the animals whose souls are absorbed will not be lootable for their usual drops. Additionally, supplying the $(item)Disentangler of Mortals$() with a death while it is already in the process of converting a soul will cause both the animal's soul not to be freed and its remains not to be dropped." }, { "type": "crafting", "recipe": "naturesaura:animal_generator", "text": "Creating the $(item)Disentangler of Mortals$()" } ] }