package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.TileEntityFlowerGenerator; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; public class BlockFlowerGenerator extends BlockContainerImpl { public BlockFlowerGenerator() { super(Material.WOOD, "flower_generator", TileEntityFlowerGenerator.class, "flower_generator"); this.setSoundType(SoundType.WOOD); this.setHardness(2F); } }