package de.ellpeck.naturesaura.chunk; import com.google.common.collect.HashBasedTable; import com.google.common.collect.Table; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect; import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect.ActiveType; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.api.misc.ILevelData; import de.ellpeck.naturesaura.misc.LevelData; import de.ellpeck.naturesaura.packet.PacketAuraChunk; import de.ellpeck.naturesaura.packet.PacketHandler; import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.ListTag; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Tuple; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.chunk.LevelChunk; import org.apache.commons.lang3.mutable.MutableInt; import org.apache.commons.lang3.tuple.Pair; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; import java.util.function.BiConsumer; public class AuraChunk implements IAuraChunk { private final LevelChunk chunk; private final IAuraType type; private final Map drainSpots = new ConcurrentHashMap<>(); private final Table> auraAndSpotAmountCache = HashBasedTable.create(); private final List effects = new ArrayList<>(); private boolean needsSync; public AuraChunk(LevelChunk chunk, IAuraType type) { this.chunk = chunk; this.type = type; for (var supplier : NaturesAuraAPI.DRAIN_SPOT_EFFECTS.values()) { var effect = supplier.get(); if (effect.appliesHere(this.chunk, this, this.type)) this.effects.add(effect); } } @Override public int drainAura(BlockPos pos, int amount, boolean aimForZero, boolean simulate) { if (amount <= 0) return 0; var spot = this.getActualDrainSpot(pos, !simulate); var curr = spot != null ? spot.intValue() : 0; if (curr < 0 && curr - amount > 0) // Underflow protection return this.drainAura(pos.above(), amount, aimForZero, simulate); if (aimForZero) { if (curr > 0 && curr - amount < 0) amount = curr; } if (!simulate) { spot.subtract(amount); if (spot.intValue() == 0) this.drainSpots.remove(pos); this.markDirty(); } return amount; } @Override public int drainAura(BlockPos pos, int amount) { return this.drainAura(pos, amount, false, false); } @Override public int storeAura(BlockPos pos, int amount, boolean aimForZero, boolean simulate) { if (amount <= 0) return 0; var spot = this.getActualDrainSpot(pos, !simulate); var curr = spot != null ? spot.intValue() : 0; if (curr > 0 && curr + amount < 0) // Overflow protection return this.storeAura(pos.above(), amount, aimForZero, simulate); if (aimForZero) { if (curr < 0 && curr + amount > 0) { amount = -curr; } } if (!simulate) { spot.add(amount); if (spot.intValue() == 0) this.drainSpots.remove(pos); this.markDirty(); } return amount; } @Override public int storeAura(BlockPos pos, int amount) { return this.storeAura(pos, amount, true, false); } private MutableInt getActualDrainSpot(BlockPos pos, boolean make) { var spot = this.drainSpots.get(pos); if (spot == null && make) { spot = new MutableInt(); this.addDrainSpot(pos, spot); } return spot; } @Override public int getDrainSpot(BlockPos pos) { var spot = this.getActualDrainSpot(pos, false); return spot == null ? 0 : spot.intValue(); } private void addDrainSpot(BlockPos pos, MutableInt spot) { var expX = pos.getX() >> 4; var expZ = pos.getZ() >> 4; var myPos = this.chunk.getPos(); if (expX != myPos.x || expZ != myPos.z) throw new IllegalArgumentException("Tried to add drain spot " + pos + " to chunk at " + myPos.x + ", " + myPos.z + " when it should've been added to chunk at " + expX + ", " + expZ); this.drainSpots.put(pos, spot); } public void setSpots(Map spots) { this.drainSpots.clear(); for (var entry : spots.entrySet()) this.addDrainSpot(entry.getKey(), entry.getValue()); this.addOrRemoveAsActive(); } @Override public IAuraType getType() { return this.type; } @Override public void markDirty() { this.chunk.setUnsaved(true); this.needsSync = true; this.auraAndSpotAmountCache.clear(); this.addOrRemoveAsActive(); } public void update() { var level = this.chunk.getLevel(); for (var entry : this.drainSpots.entrySet()) { var pos = entry.getKey(); var amount = entry.getValue(); for (var effect : this.effects) effect.update(level, this.chunk, this, pos, amount.intValue()); } if (this.needsSync) { var pos = this.chunk.getPos(); PacketHandler.sendToAllLoaded(level, new BlockPos(pos.x * 16, 0, pos.z * 16), this.makePacket()); this.needsSync = false; } } public PacketAuraChunk makePacket() { var pos = this.chunk.getPos(); return new PacketAuraChunk(pos.x, pos.z, this.drainSpots); } public void getSpots(BlockPos pos, int radius, BiConsumer consumer) { for (var entry : this.drainSpots.entrySet()) { var drainPos = entry.getKey(); if (drainPos.distSqr(pos) <= radius * radius) { consumer.accept(drainPos, entry.getValue().intValue()); } } } public Pair getAuraAndSpotAmount(BlockPos pos, int radius) { var ret = this.auraAndSpotAmountCache.get(pos, radius); if (ret == null) { var aura = new MutableInt(); var spots = new MutableInt(); this.getSpots(pos, radius, (p, i) -> { aura.add(i); spots.increment(); }); ret = Pair.of(aura.intValue(), spots.intValue()); this.auraAndSpotAmountCache.put(pos, radius, ret); } return ret; } public void getActiveEffectIcons(Player player, Map> icons) { for (var effect : this.effects) { var alreadyThere = icons.get(effect.getName()); if (alreadyThere != null && alreadyThere.getB()) continue; for (var entry : this.drainSpots.entrySet()) { var pos = entry.getKey(); var amount = entry.getValue(); var state = effect.isActiveHere(player, this.chunk, this, pos, amount.intValue()); if (state == ActiveType.INACTIVE) continue; var stack = effect.getDisplayIcon(); if (stack.isEmpty()) continue; icons.put(effect.getName(), new Tuple<>(stack, state == ActiveType.INHIBITED)); } } } @Override public CompoundTag serializeNBT() { var list = new ListTag(); for (var entry : this.drainSpots.entrySet()) { var tag = new CompoundTag(); tag.putLong("pos", entry.getKey().asLong()); tag.putInt("amount", entry.getValue().intValue()); list.add(tag); } var compound = new CompoundTag(); compound.put("drain_spots", list); return compound; } @Override public void deserializeNBT(CompoundTag compound) { this.drainSpots.clear(); var list = compound.getList("drain_spots", 10); for (var base : list) { var tag = (CompoundTag) base; this.addDrainSpot( BlockPos.of(tag.getLong("pos")), new MutableInt(tag.getInt("amount"))); } this.addOrRemoveAsActive(); } private void addOrRemoveAsActive() { var chunkPos = this.chunk.getPos().toLong(); var data = (LevelData) ILevelData.getLevelData(this.chunk.getLevel()); if (this.drainSpots.size() > 0) { data.auraChunksWithSpots.put(chunkPos, this); } else { data.auraChunksWithSpots.remove(chunkPos); } } }