package de.ellpeck.naturesaura.items; import de.ellpeck.naturesaura.NaturesAura; import net.minecraft.item.Item; import net.minecraftforge.registries.ObjectHolder; public class ModItems { @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_pickaxe") public static Item INFUSED_PICKAXE; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_axe") public static Item INFUSED_AXE; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_shovel") public static Item INFUSED_SHOVEL; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_hoe") public static Item INFUSED_HOE; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_sword") public static Item INFUSED_SWORD; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_helmet") public static Item INFUSED_HELMET; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_chest") public static Item INFUSED_CHEST; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_pants") public static Item INFUSED_PANTS; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron_shoes") public static Item INFUSED_SHOES; @ObjectHolder(NaturesAura.MOD_ID + ":eye") public static Item EYE; @ObjectHolder(NaturesAura.MOD_ID + ":eye_improved") public static Item EYE_IMPROVED; @ObjectHolder(NaturesAura.MOD_ID + ":gold_fiber") public static Item GOLD_FIBER; @ObjectHolder(NaturesAura.MOD_ID + ":gold_leaf") public static Item GOLD_LEAF; @ObjectHolder(NaturesAura.MOD_ID + ":infused_iron") public static Item INFUSED_IRON; @ObjectHolder(NaturesAura.MOD_ID + ":ancient_stick") public static Item ANCIENT_STICK; @ObjectHolder(NaturesAura.MOD_ID + ":color_changer") public static Item COLOR_CHANGER; @ObjectHolder(NaturesAura.MOD_ID + ":aura_cache") public static Item AURA_CACHE; @ObjectHolder(NaturesAura.MOD_ID + ":aura_trove") public static Item AURA_TROVE; @ObjectHolder(NaturesAura.MOD_ID + ":shockwave_creator") public static Item SHOCKWAVE_CREATOR; @ObjectHolder(NaturesAura.MOD_ID + ":multiblock_maker") public static Item MULTIBLOCK_MAKER; @ObjectHolder(NaturesAura.MOD_ID + ":bottle_two_the_rebottling") public static Item BOTTLE_TWO; @ObjectHolder(NaturesAura.MOD_ID + ":aura_bottle") public static Item AURA_BOTTLE; @ObjectHolder(NaturesAura.MOD_ID + ":farming_stencil") public static Item FARMING_STENCIL; @ObjectHolder(NaturesAura.MOD_ID + ":sky_ingot") public static Item SKY_INGOT; @ObjectHolder(NaturesAura.MOD_ID + ":calling_spirit") public static Item CALLING_SPIRIT; @ObjectHolder(NaturesAura.MOD_ID + ":effect_powder") public static Item EFFECT_POWDER; @ObjectHolder(NaturesAura.MOD_ID + ":birth_spirit") public static Item BIRTH_SPIRIT; @ObjectHolder(NaturesAura.MOD_ID + ":mover_cart") public static Item MOVER_MINECART; @ObjectHolder(NaturesAura.MOD_ID + ":range_visualizer") public static Item RANGE_VISUALIZER; @ObjectHolder(NaturesAura.MOD_ID + ":clock_hand") public static Item CLOCK_HAND; @ObjectHolder(NaturesAura.MOD_ID + ":token_joy") public static Item TOKEN_JOY; @ObjectHolder(NaturesAura.MOD_ID + ":token_fear") public static Item TOKEN_FEAR; @ObjectHolder(NaturesAura.MOD_ID + ":token_anger") public static Item TOKEN_ANGER; @ObjectHolder(NaturesAura.MOD_ID + ":token_sorrow") public static Item TOKEN_SORROW; @ObjectHolder(NaturesAura.MOD_ID + ":token_euphoria") public static Item TOKEN_EUPHORIA; @ObjectHolder(NaturesAura.MOD_ID + ":token_terror") public static Item TOKEN_TERROR; @ObjectHolder(NaturesAura.MOD_ID + ":token_rage") public static Item TOKEN_RAGE; @ObjectHolder(NaturesAura.MOD_ID + ":token_grief") public static Item TOKEN_GRIEF; @ObjectHolder(NaturesAura.MOD_ID + ":ender_access") public static Item ENDER_ACCESS; @ObjectHolder(NaturesAura.MOD_ID + ":cave_finder") public static Item CAVE_FINDER; }