package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.blocks.tiles.TileEntityWoodStand; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockWoodStand extends BlockContainerImpl { private static final AxisAlignedBB BOUND_BOX = new AxisAlignedBB(3 / 16F, 0F, 3 / 16F, 13 / 16F, 13 / 16F, 13 / 16F); public BlockWoodStand() { super(Material.WOOD, "wood_stand", TileEntityWoodStand.class, "wood_stand"); this.setHardness(1.5F); this.setSoundType(SoundType.WOOD); this.setHarvestLevel("axe", 0); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { return Helper.putStackOnTile(playerIn, hand, pos, 0, true); } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { return BOUND_BOX; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { return false; } }