package de.ellpeck.naturesaura.items.tools; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.data.ItemModelGenerator; import de.ellpeck.naturesaura.items.ModItems; import de.ellpeck.naturesaura.reg.ICustomItemModel; import de.ellpeck.naturesaura.reg.IModItem; import de.ellpeck.naturesaura.reg.ModRegistry; import net.minecraft.nbt.CompoundTag; import net.minecraft.util.Mth; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.decoration.ArmorStand; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.SwordItem; import net.minecraft.world.item.Tier; import net.minecraft.world.phys.AABB; import net.minecraftforge.common.capabilities.ICapabilityProvider; import org.jetbrains.annotations.NotNull; import javax.annotation.Nullable; public class ItemSword extends SwordItem implements IModItem, ICustomItemModel { private final String baseName; public ItemSword(String baseName, Tier material, int damage, float speed) { super(material, damage, speed, new Properties()); this.baseName = baseName; ModRegistry.ALL_ITEMS.add(this); } @Override public String getBaseName() { return this.baseName; } @Override public boolean hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) { if (this == ModItems.INFUSED_IRON_SWORD) { target.addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 60, 2)); } else if (this == ModItems.SKY_SWORD) { target.addEffect(new MobEffectInstance(MobEffects.LEVITATION, 60, 2)); } else if (this == ModItems.DEPTH_SWORD && attacker instanceof Player player) { // this is just a modified copy of Player.attack's sweeping damage code var damage = (float) player.getAttributeValue(Attributes.ATTACK_DAMAGE) * 0.75F; for (var other : player.level().getEntitiesOfClass(LivingEntity.class, stack.getSweepHitBox(player, target))) { if (other != player && other != target && !player.isAlliedTo(other) && (!(other instanceof ArmorStand stand) || !stand.isMarker()) && player.distanceToSqr(other) < Mth.square(player.getEntityReach())) { other.knockback(0.4F, Mth.sin(player.getYRot() * (Mth.PI / 180)), -Mth.cos(player.getYRot() * (Mth.PI / 180))); other.hurt(other.damageSources().playerAttack(player), damage); } } // this just displays the particles player.sweepAttack(); } return super.hurtEnemy(stack, target, attacker); } @Override public @NotNull AABB getSweepHitBox(@NotNull ItemStack stack, @NotNull Player player, @NotNull Entity target) { if (this == ModItems.DEPTH_SWORD) return target.getBoundingBox().inflate(2, 1, 2); return super.getSweepHitBox(stack, player, target); } @Nullable @Override public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) { return Helper.makeRechargeProvider(stack, true); } @Override public void generateCustomItemModel(ItemModelGenerator generator) { generator.withExistingParent(this.getBaseName(), "item/handheld").texture("layer0", "item/" + this.getBaseName()); } }