package de.ellpeck.naturesaura.api.render; import com.mojang.blaze3d.matrix.MatrixStack; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.entity.player.Player; import net.minecraft.item.ItemStack; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public interface ITrinketItem { @OnlyIn(Dist.CLIENT) void render(ItemStack stack, Player player, RenderType type, MatrixStack matrices, IRenderTypeBuffer buffer, int packedLight, boolean isHolding); enum RenderType { HEAD, BODY } }