package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityChorusGenerator; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.ICustomBlockState; import net.minecraft.block.Blocks; public class BlockChorusGenerator extends BlockContainerImpl implements ICustomBlockState { public BlockChorusGenerator() { super("chorus_generator", BlockEntityChorusGenerator::new, Properties.from(Blocks.END_STONE)); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().cubeBottomTop(this.getBaseName(), generator.modLoc("block/" + this.getBaseName()), generator.modLoc("block/" + this.getBaseName()), generator.modLoc("block/" + this.getBaseName() + "_top"))); } }