package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityImpl; import de.ellpeck.naturesaura.reg.IModItem; import de.ellpeck.naturesaura.reg.ModRegistry; import de.ellpeck.naturesaura.reg.ModTileType; import net.minecraft.block.*; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.Player; import net.minecraft.fluid.FluidState; import net.minecraft.fluid.Fluids; import net.minecraft.item.BlockItemUseContext; import net.minecraft.item.ItemStack; import net.minecraft.level.IBlockReader; import net.minecraft.level.ILevel; import net.minecraft.level.Level; import net.minecraft.level.server.ServerLevel; import net.minecraft.loot.LootContext; import net.minecraft.loot.LootParameters; import net.minecraft.state.StateContainer; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.tags.FluidTags; import net.minecraft.util.Direction; import net.minecraft.util.math.BlockPos; import net.minecraft.world.level.block.BaseEntityBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.entity.BlockEntity; import javax.annotation.Nullable; import java.util.List; import java.util.Random; import java.util.function.Supplier; public class BlockContainerImpl extends BaseEntityBlock implements IModItem { private final String baseName; private final ModTileType tileType; public BlockContainerImpl(String baseName, Supplier tileSupplier, Block.Properties properties) { super(properties); this.baseName = baseName; this.tileType = new ModTileType<>(tileSupplier, this); ModRegistry.add(this); ModRegistry.add(this.tileType); if (this.hasWaterlogging()) this.setDefaultState(this.stateContainer.getBaseState().with(BlockStateProperties.WATERLOGGED, false)); } protected boolean hasWaterlogging() { return false; } @Override protected void fillStateContainer(StateContainer.Builder builder) { if (this.hasWaterlogging()) builder.add(BlockStateProperties.WATERLOGGED); } @Override public FluidState getFluidState(BlockState state) { return this.hasWaterlogging() && state.get(BlockStateProperties.WATERLOGGED) ? Fluids.WATER.getStillFluidState(false) : super.getFluidState(state); } @Override public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, ILevel levelIn, BlockPos currentPos, BlockPos facingPos) { if (this.hasWaterlogging() && stateIn.get(BlockStateProperties.WATERLOGGED)) levelIn.getPendingFluidTicks().scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickRate(levelIn)); return super.updatePostPlacement(stateIn, facing, facingState, levelIn, currentPos, facingPos); } @Override @Nullable public BlockState getStateForPlacement(BlockItemUseContext context) { if (this.hasWaterlogging()) { FluidState state = context.getLevel().getFluidState(context.getPos()); return this.getDefaultState().with(BlockStateProperties.WATERLOGGED, state.isTagged(FluidTags.WATER) && state.getLevel() == 8); } return super.getStateForPlacement(context); } @Nullable @Override public BlockEntity createNewBlockEntity(IBlockReader levelIn) { return this.tileType.type.create(); } @Override public String getBaseName() { return this.baseName; } @Override public BlockRenderType getRenderType(BlockState state) { return BlockRenderType.MODEL; } @Override public void onPlayerDestroy(ILevel levelIn, BlockPos pos, BlockState state) { super.onPlayerDestroy(levelIn, pos, state); } @Override public List getDrops(BlockState state, LootContext.Builder builder) { List drops = super.getDrops(state, builder); BlockEntity tile = builder.get(LootParameters.BLOCK_ENTITY); if (tile instanceof BlockEntityImpl) { for (ItemStack stack : drops) { if (stack.getItem() != this.asItem()) continue; ((BlockEntityImpl) tile).modifyDrop(stack); break; } } return drops; } @Override public void onReplaced(BlockState state, Level levelIn, BlockPos pos, BlockState newState, boolean isMoving) { if (state.getBlock() != newState.getBlock()) { BlockEntity tile = levelIn.getBlockEntity(pos); if (tile instanceof BlockEntityImpl) ((BlockEntityImpl) tile).dropInventory(); } super.onReplaced(state, levelIn, pos, newState, isMoving); } @Override public void harvestBlock(Level levelIn, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity te, ItemStack stack) { super.harvestBlock(levelIn, player, pos, state, te, stack); levelIn.setBlockState(pos, Blocks.AIR.getDefaultState()); } @Override public void onBlockPlacedBy(Level levelIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) { BlockEntity tile = levelIn.getBlockEntity(pos); if (tile instanceof BlockEntityImpl) ((BlockEntityImpl) tile).loadDataOnPlace(stack); } @Override public void onBlockAdded(BlockState state, Level levelIn, BlockPos pos, BlockState oldState, boolean isMoving) { this.updateRedstoneState(levelIn, pos); } @Override public void neighborChanged(BlockState state, Level levelIn, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving) { this.updateRedstoneState(levelIn, pos); } private void updateRedstoneState(Level level, BlockPos pos) { if (!level.isClientSide) { BlockEntity tile = level.getBlockEntity(pos); if (tile instanceof BlockEntityImpl) { BlockEntityImpl impl = (BlockEntityImpl) tile; int newPower = level.getRedstonePowerFromNeighbors(pos); if (impl.redstonePower != newPower) level.getPendingBlockTicks().scheduleTick(pos, this, 4); } } } @Override public void tick(BlockState state, ServerLevel levelIn, BlockPos pos, Random random) { if (!levelIn.isClientSide) { BlockEntity tile = levelIn.getBlockEntity(pos); if (tile instanceof BlockEntityImpl) { BlockEntityImpl impl = (BlockEntityImpl) tile; int newPower = levelIn.getRedstonePowerFromNeighbors(pos); if (impl.redstonePower != newPower) impl.onRedstonePowerChange(newPower); } } } }