package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.blocks.multi.Multiblocks; import de.ellpeck.naturesaura.blocks.tiles.ModTileEntities; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityWoodStand; import de.ellpeck.naturesaura.blocks.tiles.render.RenderWoodStand; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.recipes.ModRecipes; import de.ellpeck.naturesaura.recipes.TreeRitualRecipe; import de.ellpeck.naturesaura.reg.ICustomBlockState; import de.ellpeck.naturesaura.reg.ITESRProvider; import net.minecraft.block.BlockState; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.tileentity.BlockEntityRenderer; import net.minecraft.client.renderer.tileentity.BlockEntityRendererDispatcher; import net.minecraft.entity.player.Player; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.Ingredient; import net.minecraft.tileentity.BlockEntity; import net.minecraft.tileentity.BlockEntityType; import net.minecraft.util.InteractionResult; import net.minecraft.util.Hand; import net.minecraft.util.Tuple; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.Shapes; import net.minecraft.level.IBlockReader; import net.minecraft.level.ILevel; import net.minecraft.level.Level; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.ToolType; import net.minecraftforge.event.level.SaplingGrowTreeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import org.apache.commons.lang3.mutable.MutableObject; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import java.util.function.Function; import java.util.function.Supplier; public class BlockWoodStand extends BlockContainerImpl implements ITESRProvider, ICustomBlockState { private static final VoxelShape SHAPE = Shapes.create(3 / 16F, 0F, 3 / 16F, 13 / 16F, 13 / 16F, 13 / 16F); public BlockWoodStand() { super("wood_stand", BlockEntityWoodStand::new, Properties.create(Material.WOOD).hardnessAndResistance(1.5F).sound(SoundType.WOOD).harvestLevel(0).harvestTool(ToolType.AXE)); MinecraftForge.EVENT_BUS.register(this); } @Override protected boolean hasWaterlogging() { return true; } @Override public VoxelShape getShape(BlockState state, IBlockReader levelIn, BlockPos pos, ISelectionContext context) { return SHAPE; } @SubscribeEvent public void onTreeGrow(SaplingGrowTreeEvent event) { ILevel level = event.getLevel(); BlockPos pos = event.getPos(); if (!level.isClientSide() && level instanceof Level) { if (Multiblocks.TREE_RITUAL.isComplete((Level) level, pos)) { BlockState sapling = level.getBlockState(pos); ItemStack saplingStack = sapling.getBlock().getItem(level, pos, sapling); if (!saplingStack.isEmpty()) { for (TreeRitualRecipe recipe : ((Level) level).getRecipeManager().getRecipes(ModRecipes.TREE_RITUAL_TYPE, null, null)) { if (recipe.saplingType.test(saplingStack)) { List required = new ArrayList<>(Arrays.asList(recipe.ingredients)); MutableObject toPick = new MutableObject<>(); boolean fine = Multiblocks.TREE_RITUAL.forEach(pos, 'W', (tilePos, matcher) -> { BlockEntity tile = level.getBlockEntity(tilePos); if (tile instanceof BlockEntityWoodStand) { BlockEntityWoodStand stand = (BlockEntityWoodStand) tile; ItemStack stack = stand.items.getStackInSlot(0); if (!stack.isEmpty()) { for (int i = required.size() - 1; i >= 0; i--) { Ingredient req = required.get(i); if (req.test(stack)) { required.remove(i); if (toPick.getValue() == null) { toPick.setValue(stand); } return true; } } return false; } } return true; }); if (fine && required.isEmpty()) { toPick.getValue().setRitual(pos, recipe); break; } } } } } } } @Override public InteractionResult onBlockActivated(BlockState state, Level levelIn, BlockPos pos, Player player, Hand handIn, BlockRayTraceResult hit) { return Helper.putStackOnTile(player, handIn, pos, 0, true); } @Override public Tuple, Supplier>>> getTESR() { return new Tuple<>(ModTileEntities.WOOD_STAND, () -> RenderWoodStand::new); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName()))); } }