package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import net.minecraft.util.ITickable; import net.minecraft.util.math.MathHelper; import org.apache.commons.lang3.mutable.MutableFloat; public class TileEntityAuraDetector extends TileEntityImpl implements ITickable { public int redstonePower; @Override public void update() { if (!this.world.isRemote && this.world.getTotalWorldTime() % 80 == 0) { MutableFloat totalAmount = new MutableFloat(IAuraChunk.DEFAULT_AURA); IAuraChunk.getSpotsInArea(this.world, this.pos, 25, (pos, spot) -> { float percentage = 1F - (float) this.pos.getDistance(pos.getX(), pos.getY(), pos.getZ()) / 25F; totalAmount.add(spot * percentage); }); int power = MathHelper.clamp(MathHelper.ceil(totalAmount.intValue() / (IAuraChunk.DEFAULT_AURA * 2F) * 15F), 0, 15); if (this.redstonePower != power) { this.redstonePower = power; this.world.updateComparatorOutputLevel(this.pos, this.getBlockType()); } } } }