package de.ellpeck.naturesaura.items.tools; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.data.ItemModelGenerator; import de.ellpeck.naturesaura.items.ModItems; import de.ellpeck.naturesaura.reg.ICustomItemModel; import de.ellpeck.naturesaura.reg.IModItem; import de.ellpeck.naturesaura.reg.ModRegistry; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.material.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.*; import net.minecraft.nbt.CompoundNBT; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.*; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.World; import net.minecraftforge.common.capabilities.ICapabilityProvider; import javax.annotation.Nullable; public class ItemShovel extends ShovelItem implements IModItem, ICustomItemModel { private final String baseName; public ItemShovel(String baseName, IItemTier material, float damage, float speed) { super(material, damage, speed, new Properties().group(NaturesAura.CREATIVE_TAB)); this.baseName = baseName; ModRegistry.add(this); } @Override public ActionResultType onItemUse(ItemUseContext context) { World world = context.getWorld(); PlayerEntity player = context.getPlayer(); ItemStack stack = player.getHeldItem(context.getHand()); BlockPos pos = context.getPos(); BlockState state = world.getBlockState(pos); if (this == ModItems.INFUSED_IRON_SHOVEL) { int damage = 0; if (state.getBlock() == Blocks.DIRT || state.getBlock() == Blocks.MYCELIUM) { if (world.getBlockState(pos.up()).getMaterial() == Material.AIR) { world.setBlockState(pos, Blocks.GRASS_BLOCK.getDefaultState()); damage = 5; } } else { int range = player.isSneaking() ? 0 : 1; for (int x = -range; x <= range; x++) { for (int y = -range; y <= range; y++) { BlockPos actualPos = pos.add(x, 0, y); Direction facing = context.getFace(); if (player.canPlayerEdit(actualPos.offset(facing), facing, stack)) { if (facing != Direction.DOWN && world.getBlockState(actualPos.up()).getMaterial() == Material.AIR && world.getBlockState(actualPos).getBlock() == Blocks.GRASS_BLOCK) { if (!world.isRemote) { world.setBlockState(actualPos, Blocks.GRASS_PATH.getDefaultState(), 11); } damage = 1; } } } } } if (damage > 0) { world.playSound(player, pos, SoundEvents.ITEM_SHOVEL_FLATTEN, SoundCategory.BLOCKS, 1.0F, 1.0F); stack.damageItem(damage, player, playerEntity -> playerEntity.sendBreakAnimation(context.getHand())); return ActionResultType.SUCCESS; } } else if (this == ModItems.SKY_SHOVEL) { if (this.getDestroySpeed(stack, state) <= 1) return super.onItemUse(context); Hand otherHand = context.getHand() == Hand.MAIN_HAND ? Hand.OFF_HAND : Hand.MAIN_HAND; ItemStack other = player.getHeldItem(otherHand); if (other.isEmpty() || !(other.getItem() instanceof BlockItem)) return super.onItemUse(context); world.removeBlock(pos, false); TileEntity tile = state.hasTileEntity() ? world.getTileEntity(pos) : null; Block.spawnDrops(state, world, pos, tile, null, ItemStack.EMPTY); ItemUseContext newContext = new ItemUseContext(player, otherHand, new BlockRayTraceResult(context.getHitVec(), context.getFace(), context.getPos(), context.isInside())); other.onItemUse(newContext); stack.damageItem(1, player, p -> p.sendBreakAnimation(context.getHand())); return ActionResultType.SUCCESS; } return ActionResultType.PASS; } @Override public String getBaseName() { return this.baseName; } @Nullable @Override public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) { return Helper.makeRechargeProvider(stack, true); } @Override public void generateCustomItemModel(ItemModelGenerator generator) { generator.withExistingParent(this.getBaseName(), "item/handheld").texture("layer0", "item/" + this.getBaseName()); } }