package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityAuraTimer; import de.ellpeck.naturesaura.blocks.tiles.ModBlockEntities; import de.ellpeck.naturesaura.blocks.tiles.render.RenderAuraTimer; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.ICustomBlockState; import de.ellpeck.naturesaura.reg.ICustomRenderType; import de.ellpeck.naturesaura.reg.ITESRProvider; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.blockentity.BlockEntityRenderers; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import java.util.Random; import java.util.function.Supplier; public class BlockAuraTimer extends BlockContainerImpl implements ICustomBlockState, ITESRProvider, ICustomRenderType { private static final VoxelShape SHAPE = box(1, 0, 1, 15, 15, 15); public BlockAuraTimer() { super("aura_timer", BlockEntityAuraTimer.class, Properties.copy(Blocks.SMOOTH_STONE)); this.registerDefaultState(this.defaultBlockState().setValue(BlockStateProperties.POWERED, false)); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName()))); } @Override public VoxelShape getShape(BlockState state, BlockGetter levelIn, BlockPos pos, CollisionContext context) { return SHAPE; } @Override public Supplier getRenderType() { return RenderType::cutout; } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(BlockStateProperties.POWERED); } @Override public InteractionResult use(BlockState state, Level levelIn, BlockPos pos, Player player, InteractionHand handIn, BlockHitResult p_225533_6_) { return Helper.putStackOnTile(player, handIn, pos, 0, true); } @Override public boolean isSignalSource(BlockState state) { return true; } @Override public int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction side) { return state.getValue(BlockStateProperties.POWERED) ? 15 : 0; } @Override public void tick(BlockState state, ServerLevel levelIn, BlockPos pos, Random random) { super.tick(state, levelIn, pos, random); if (state.getValue(BlockStateProperties.POWERED)) levelIn.setBlockAndUpdate(pos, state.setValue(BlockStateProperties.POWERED, false)); } @Override public void registerTESR() { BlockEntityRenderers.register(ModBlockEntities.AURA_TIMER, RenderAuraTimer::new); } }