package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.items.ModItems; import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.game.ClientboundSetTimePacket; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.item.Items; import net.minecraft.world.level.GameRules; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.storage.ServerLevelData; import net.minecraft.world.phys.AABB; public class BlockEntityTimeChanger extends BlockEntityImpl implements ITickableBlockEntity { private long goalTime; public BlockEntityTimeChanger(BlockPos pos, BlockState state) { super(ModBlockEntities.TIME_CHANGER, pos, state); } @Override public void tick() { if (!this.level.isClientSide) { var frames = Helper.getAttachedItemFrames(this.level, this.worldPosition); for (var frame : frames) { var frameStack = frame.getItem(); if (frameStack.isEmpty() || frameStack.getItem() != ModItems.CLOCK_HAND) continue; if (this.goalTime > 0) { var current = this.level.getDayTime(); var toAdd = Math.min(75, this.goalTime - current); if (toAdd <= 0) { this.goalTime = 0; this.sendToClients(); return; } ((ServerLevelData) this.level.getLevelData()).setDayTime(current + toAdd); var spot = IAuraChunk.getHighestSpot(this.level, this.worldPosition, 35, this.worldPosition); IAuraChunk.getAuraChunk(this.level, spot).drainAura(spot, (int) toAdd * 20); if (this.level instanceof ServerLevel) { var list = this.level.getServer().getPlayerList(); list.broadcastAll(new ClientboundSetTimePacket( this.level.getGameTime(), this.level.getDayTime(), this.level.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT))); } return; } if (this.level.getGameTime() % 20 != 0) return; var items = this.level.getEntitiesOfClass(ItemEntity.class, new AABB(this.worldPosition).inflate(1), Entity::isAlive); for (var item : items) { if (item.hasPickUpDelay()) continue; var stack = item.getItem(); if (stack.isEmpty() || stack.getItem() != Items.CLOCK) continue; var dayGoal = Mth.floor((frame.getRotation() / 8F) * 24000F) + 18000; var current = this.level.getDayTime(); var toMove = (24000 - current % 24000 + dayGoal) % 24000; this.goalTime = current + toMove; this.sendToClients(); if (stack.getCount() <= 1) { item.kill(); } else { stack.shrink(1); item.setItem(stack); } return; } } if (this.goalTime > 0) { this.goalTime = 0; this.sendToClients(); } } else if (this.goalTime > 0 && this.level.random.nextFloat() >= 0.25F) { var angle = Math.toRadians(this.level.getDayTime() * 5F % 360); var x = this.worldPosition.getX() + 0.5 + Math.sin(angle) * 3F; var z = this.worldPosition.getZ() + 0.5 + Math.cos(angle) * 3F; var color = this.goalTime % 24000 > 12000 ? 0xe2e2e2 : 0xffe926; NaturesAuraAPI.instance().spawnMagicParticle( x, this.worldPosition.getY() + 0.1F, z, 0F, 0.12F, 0F, color, 1F + this.level.random.nextFloat() * 2F, this.level.random.nextInt(100) + 100, 0, false, true); NaturesAuraAPI.instance().spawnMagicParticle( x, this.worldPosition.getY() + 0.1F, z, 0F, 0F, 0F, IAuraType.forLevel(this.level).getColor(), 1F + this.level.random.nextFloat(), 150, 0, false, true); } } @Override public void writeNBT(CompoundTag compound, SaveType type) { super.writeNBT(compound, type); if (type != SaveType.BLOCK) compound.putLong("goal", this.goalTime); } @Override public void readNBT(CompoundTag compound, SaveType type) { super.readNBT(compound, type); if (type != SaveType.BLOCK) this.goalTime = compound.getLong("goal"); } }