package de.ellpeck.naturesaura.items.tools; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.data.ItemModelGenerator; import de.ellpeck.naturesaura.items.ModItems; import de.ellpeck.naturesaura.reg.ICustomItemModel; import de.ellpeck.naturesaura.reg.IModItem; import de.ellpeck.naturesaura.reg.ModRegistry; import net.minecraft.nbt.CompoundTag; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.SwordItem; import net.minecraft.world.item.Tier; import net.minecraftforge.common.capabilities.ICapabilityProvider; import javax.annotation.Nullable; public class ItemSword extends SwordItem implements IModItem, ICustomItemModel { private final String baseName; public ItemSword(String baseName, Tier material, int damage, float speed) { super(material, damage, speed, new Properties().tab(NaturesAura.CREATIVE_TAB)); this.baseName = baseName; ModRegistry.add(this); } @Override public String getBaseName() { return this.baseName; } @Override public boolean hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) { if (this == ModItems.INFUSED_IRON_SWORD) { target.addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 60, 2)); } else if (this == ModItems.SKY_SWORD) { target.addEffect(new MobEffectInstance(MobEffects.LEVITATION, 60, 2)); } return super.hurtEnemy(stack, target, attacker); } @Nullable @Override public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) { return Helper.makeRechargeProvider(stack, true); } @Override public void generateCustomItemModel(ItemModelGenerator generator) { generator.withExistingParent(this.getBaseName(), "item/handheld").texture("layer0", "item/" + this.getBaseName()); } }