package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.blocks.tiles.TileEntityFieldCreator; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockFaceShape; import net.minecraft.block.BlockState; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.nbt.CompoundNBT; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.Direction; import net.minecraft.util.Hand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TranslationTextComponent; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import java.util.Random; public class BlockFieldCreator extends BlockContainerImpl { public BlockFieldCreator() { super(Material.ROCK, "field_creator", TileEntityFieldCreator.class, "field_creator"); this.setSoundType(SoundType.STONE); this.setHardness(2F); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, BlockState state, PlayerEntity playerIn, Hand hand, Direction facing, float hitX, float hitY, float hitZ) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof TileEntityFieldCreator) { if (!worldIn.isRemote) { String key = NaturesAura.MOD_ID + ":field_creator_pos"; CompoundNBT compound = playerIn.getEntityData(); if (!playerIn.isSneaking() && compound.hasKey(key)) { BlockPos stored = BlockPos.fromLong(compound.getLong(key)); TileEntityFieldCreator creator = (TileEntityFieldCreator) tile; if (!pos.equals(stored)) { if (creator.isCloseEnough(stored)) { TileEntity otherTile = worldIn.getTileEntity(stored); if (otherTile instanceof TileEntityFieldCreator) { creator.connectionOffset = stored.subtract(pos); creator.isMain = true; creator.sendToClients(); TileEntityFieldCreator otherCreator = (TileEntityFieldCreator) otherTile; otherCreator.connectionOffset = pos.subtract(stored); otherCreator.isMain = false; otherCreator.sendToClients(); compound.removeTag(key); playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".connected"), true); } else playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".stored_pos_gone"), true); } else playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".too_far"), true); } else playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".same_position"), true); } else { compound.setLong(key, pos.toLong()); playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".stored_pos"), true); } } return true; } else return false; } @Override @OnlyIn(Dist.CLIENT) public void randomDisplayTick(BlockState stateIn, World worldIn, BlockPos pos, Random rand) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof TileEntityFieldCreator) { TileEntityFieldCreator creator = (TileEntityFieldCreator) tile; if (creator.isCharged) { BlockPos connected = creator.getConnectedPos(); if (connected != null) NaturesAuraAPI.instance().spawnParticleStream( pos.getX() + 0.25F + rand.nextFloat() * 0.5F, pos.getY() + 0.25F + rand.nextFloat() * 0.5F, pos.getZ() + 0.25F + rand.nextFloat() * 0.5F, connected.getX() + 0.25F + rand.nextFloat() * 0.5F, connected.getY() + 0.25F + rand.nextFloat() * 0.5F, connected.getZ() + 0.25F + rand.nextFloat() * 0.5F, 0.65F, 0x4245f4, 1F ); } } } @Override @OnlyIn(Dist.CLIENT) public BlockRenderLayer getRenderLayer() { return BlockRenderLayer.CUTOUT; } @Override public boolean isFullCube(BlockState state) { return false; } @Override public boolean isOpaqueCube(BlockState state) { return false; } @Override public boolean isNormalCube(BlockState state, IBlockAccess world, BlockPos pos) { return false; } @Override public boolean isSideSolid(BlockState baseState, IBlockAccess world, BlockPos pos, Direction side) { return false; } @Override public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, Direction face) { return BlockFaceShape.UNDEFINED; } }