package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.TileEntityGratedChute; import net.minecraft.block.HopperBlock; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockFaceShape; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.BlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.*; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.items.IItemHandler; import javax.annotation.Nullable; import java.util.List; public class BlockGratedChute extends BlockContainerImpl { public static final PropertyDirection FACING = HopperBlock.FACING; private static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D); private static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.125D); private static final AxisAlignedBB NORTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.875D, 1.0D, 1.0D, 1.0D); private static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0.875D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D); private static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D); public BlockGratedChute() { super(Material.IRON, "grated_chute", TileEntityGratedChute.class, "grated_chute"); this.setHardness(3.0F); this.setResistance(8.0F); this.setSoundType(SoundType.METAL); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, BlockState state, PlayerEntity playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (!playerIn.isSneaking()) return false; TileEntity tile = worldIn.getTileEntity(pos); if (!(tile instanceof TileEntityGratedChute)) return false; if (!worldIn.isRemote) { TileEntityGratedChute chute = (TileEntityGratedChute) tile; chute.isBlacklist = !chute.isBlacklist; chute.sendToClients(); } return true; } @Override public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) { return FULL_BLOCK_AABB; } @Override public void addCollisionBoxToList(BlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List collidingBoxes, @Nullable Entity entityIn, boolean isActualState) { addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB); addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB); addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB); addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB); addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB); } @Override public BlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, LivingEntity placer) { EnumFacing newFacing = facing.getOpposite(); if (newFacing == EnumFacing.UP) newFacing = EnumFacing.DOWN; return this.getDefaultState().withProperty(FACING, newFacing); } @Override public boolean isTopSolid(BlockState state) { return true; } @Override public EnumBlockRenderType getRenderType(BlockState state) { return EnumBlockRenderType.MODEL; } @Override public boolean isFullCube(BlockState state) { return false; } @Override public boolean isOpaqueCube(BlockState state) { return false; } @Override @OnlyIn(Dist.CLIENT) public boolean shouldSideBeRendered(BlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) { return true; } @Override public boolean hasComparatorInputOverride(BlockState state) { return true; } @Override public int getComparatorInputOverride(BlockState blockState, World worldIn, BlockPos pos) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof TileEntityGratedChute) { IItemHandler handler = ((TileEntityGratedChute) tile).getItemHandler(null); ItemStack stack = handler.getStackInSlot(0); if (stack.isEmpty()) return 0; return MathHelper.ceil((stack.getCount() / (float) stack.getMaxStackSize()) * 15); } else return 0; } @Override @OnlyIn(Dist.CLIENT) public BlockRenderLayer getRenderLayer() { return BlockRenderLayer.CUTOUT_MIPPED; } @Override public BlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, EnumFacing.byIndex(meta)); } @Override public int getMetaFromState(BlockState state) { return state.getValue(FACING).getIndex(); } @Override public BlockState withRotation(BlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate(state.getValue(FACING))); } @Override public BlockState withMirror(BlockState state, Mirror mirrorIn) { return state.withRotation(mirrorIn.toRotation(state.getValue(FACING))); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, FACING); } @Override public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, EnumFacing face) { return face == EnumFacing.UP ? BlockFaceShape.BOWL : BlockFaceShape.UNDEFINED; } }