package de.ellpeck.naturesaura.packet; import de.ellpeck.naturesaura.NaturesAura; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IWorld; import net.minecraft.world.World; import net.minecraftforge.fml.network.NetworkRegistry; import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.fml.network.simple.SimpleChannel; public final class PacketHandler { private static final String VERSION = "1"; private static SimpleChannel network; public static void init() { network = NetworkRegistry.newSimpleChannel(new ResourceLocation(NaturesAura.MOD_ID, "network"), () -> VERSION, VERSION::equals, VERSION::equals); network.registerMessage(0, PacketParticleStream.class, PacketParticleStream::toBytes, PacketParticleStream::fromBytes, PacketParticleStream::onMessage); network.registerMessage(1, PacketParticles.class, PacketParticles::toBytes, PacketParticles::fromBytes, PacketParticles::onMessage); network.registerMessage(2, PacketAuraChunk.class, PacketAuraChunk::toBytes, PacketAuraChunk::fromBytes, PacketAuraChunk::onMessage); network.registerMessage(3, PacketClient.class, PacketClient::toBytes, PacketClient::fromBytes, PacketClient::onMessage); } public static void sendToAllLoaded(World world, BlockPos pos, Object message) { network.send(PacketDistributor.TRACKING_CHUNK.with(() -> world.getChunkAt(pos)), message); } public static void sendToAllAround(World world, BlockPos pos, int range, Object message) { network.send(PacketDistributor.NEAR.with(() -> new PacketDistributor.TargetPoint(pos.getX(), pos.getY(), pos.getZ(), range, world.func_234923_W_())), message); } public static void sendTo(PlayerEntity player, Object message) { network.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), message); } }