package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.blocks.multi.Multiblocks; import de.ellpeck.naturesaura.blocks.tiles.BlockEntityWoodStand; import de.ellpeck.naturesaura.blocks.tiles.ModBlockEntities; import de.ellpeck.naturesaura.blocks.tiles.render.RenderWoodStand; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.recipes.ModRecipes; import de.ellpeck.naturesaura.reg.ICustomBlockState; import de.ellpeck.naturesaura.reg.ITESRProvider; import net.minecraft.client.renderer.blockentity.BlockEntityRenderers; import net.minecraft.core.BlockPos; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.crafting.Ingredient; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.neoforge.common.NeoForge; import net.neoforged.neoforge.event.level.SaplingGrowTreeEvent; import org.apache.commons.lang3.mutable.MutableObject; import java.util.ArrayList; import java.util.List; public class BlockWoodStand extends BlockContainerImpl implements ITESRProvider, ICustomBlockState { private static final VoxelShape SHAPE = Shapes.create(3 / 16F, 0F, 3 / 16F, 13 / 16F, 13 / 16F, 13 / 16F); public BlockWoodStand() { super("wood_stand", BlockEntityWoodStand.class, Properties.of().strength(1.5F).sound(SoundType.WOOD)); NeoForge.EVENT_BUS.register(this); } @Override protected boolean hasWaterlogging() { return true; } @Override @SuppressWarnings("deprecation") public VoxelShape getShape(BlockState state, BlockGetter levelIn, BlockPos pos, CollisionContext context) { return BlockWoodStand.SHAPE; } @SubscribeEvent public void onTreeGrow(SaplingGrowTreeEvent event) { var level = event.getLevel(); var pos = event.getPos(); if (!level.isClientSide() && level instanceof Level) { if (Multiblocks.TREE_RITUAL.isComplete((Level) level, pos)) { var saplingStack = new ItemStack(level.getBlockState(pos).getBlock()); if (!saplingStack.isEmpty()) { for (var recipe : ((Level) level).getRecipeManager().getRecipesFor(ModRecipes.TREE_RITUAL_TYPE, null, (Level) level)) { if (recipe.value().saplingType.test(saplingStack)) { List required = new ArrayList<>(recipe.value().ingredients); var toPick = new MutableObject(); var fine = Multiblocks.TREE_RITUAL.forEach(pos, 'W', (tilePos, matcher) -> { var tile = level.getBlockEntity(tilePos); if (tile instanceof BlockEntityWoodStand stand) { var stack = stand.items.getStackInSlot(0); if (!stack.isEmpty()) { for (var i = required.size() - 1; i >= 0; i--) { var req = required.get(i); if (req.test(stack)) { required.remove(i); if (toPick.getValue() == null) { toPick.setValue(stand); } return true; } } return false; } } return true; }); if (fine && required.isEmpty()) { toPick.getValue().setRitual(pos, recipe); break; } } } } } } } @Override @SuppressWarnings("deprecation") public InteractionResult use(BlockState state, Level levelIn, BlockPos pos, Player player, InteractionHand handIn, BlockHitResult hit) { return Helper.putStackOnTile(player, handIn, pos, 0, true); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName()))); } @Override public void registerTESR() { BlockEntityRenderers.register(ModBlockEntities.WOOD_STAND, RenderWoodStand::new); } }