NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockSpring.java
2020-10-17 21:13:45 +02:00

71 lines
2.6 KiB
Java

package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.blocks.tiles.TileEntitySpring;
import de.ellpeck.naturesaura.data.BlockStateGenerator;
import de.ellpeck.naturesaura.reg.IColorProvidingBlock;
import de.ellpeck.naturesaura.reg.IColorProvidingItem;
import de.ellpeck.naturesaura.reg.ICustomBlockState;
import de.ellpeck.naturesaura.reg.ICustomRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.IBucketPickupHandler;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IWorld;
import net.minecraft.world.biome.BiomeColors;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.function.Supplier;
public class BlockSpring extends BlockContainerImpl implements ICustomBlockState, IColorProvidingBlock, IColorProvidingItem, IBucketPickupHandler, ICustomRenderType {
public BlockSpring() {
super("spring", TileEntitySpring::new, Properties.from(Blocks.STONE_BRICKS));
}
@Override
@OnlyIn(Dist.CLIENT)
public IBlockColor getBlockColor() {
return (state, world, pos, i) -> BiomeColors.getWaterColor(world, pos);
}
@Override
@OnlyIn(Dist.CLIENT)
@SuppressWarnings("Convert2Lambda")
public IItemColor getItemColor() {
return new IItemColor() {
@Override
public int getColor(ItemStack stack, int i) {
PlayerEntity player = Minecraft.getInstance().player;
return BiomeColors.getWaterColor(player.world, player.getPosition());
}
};
}
@Override
public void generateCustomBlockState(BlockStateGenerator generator) {
generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName())));
}
@Override
public Fluid pickupFluid(IWorld worldIn, BlockPos pos, BlockState state) {
TileEntity tile = worldIn.getTileEntity(pos);
if (tile instanceof TileEntitySpring)
((TileEntitySpring) tile).consumeAura(2500);
return Fluids.WATER;
}
@Override
public Supplier<RenderType> getRenderType() {
return RenderType::getTranslucent;
}
}