mirror of
https://github.com/Ellpeck/NaturesAura.git
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46 lines
3 KiB
Java
46 lines
3 KiB
Java
package de.ellpeck.naturesaura.items;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.items.tools.*;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item.ToolMaterial;
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import net.minecraft.item.ItemArmor.ArmorMaterial;
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import net.minecraftforge.common.util.EnumHelper;
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public final class ModItems {
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public static final ToolMaterial TOOL_INFUSED = EnumHelper.addToolMaterial(
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NaturesAura.MOD_ID_UPPER + "_INFUSED_IRON", 3, 300, 6.25F, 2.25F, 16);
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public static final Item INFUSED_PICKAXE = new ItemPickaxeNA("infused_iron_pickaxe", TOOL_INFUSED);
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public static final Item INFUSED_AXE = new ItemAxeNA("infused_iron_axe", TOOL_INFUSED, 8.25F, -3.2F);
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public static final Item INFUSED_SHOVEL = new ItemShovelNA("infused_iron_shovel", TOOL_INFUSED);
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public static final Item INFUSED_HOE = new ItemHoeNA("infused_iron_hoe", TOOL_INFUSED);
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public static final Item INFUSED_SWORD = new ItemSwordNA("infused_iron_sword", TOOL_INFUSED);
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public static final ArmorMaterial ARMOR_INFUSED = EnumHelper.addArmorMaterial(
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NaturesAura.MOD_ID_UPPER + "INFUSED_IRON", NaturesAura.MOD_ID + ":infused_iron",
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19, new int[]{2, 5, 6, 2}, 16, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0F);
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public static final Item INFUSED_HELMET = new ItemArmorNA("infused_iron_helmet", ARMOR_INFUSED, EntityEquipmentSlot.HEAD);
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public static final Item INFUSED_CHEST = new ItemArmorNA("infused_iron_chest", ARMOR_INFUSED, EntityEquipmentSlot.CHEST);
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public static final Item INFUSED_PANTS = new ItemArmorNA("infused_iron_pants", ARMOR_INFUSED, EntityEquipmentSlot.LEGS);
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public static final Item INFUSED_SHOES = new ItemArmorNA("infused_iron_shoes", ARMOR_INFUSED, EntityEquipmentSlot.FEET);
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public static final Item EYE = new ItemEye("eye");
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public static final Item EYE_IMPROVED = new ItemEye("eye_improved");
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public static final Item GOLD_FIBER = new ItemGoldFiber();
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public static final Item GOLD_LEAF = new ItemImpl("gold_leaf");
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public static final Item INFUSED_IRON = new ItemImpl("infused_iron");
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public static final Item ANCIENT_STICK = new ItemImpl("ancient_stick");
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public static final Item COLOR_CHANGER = new ItemColorChanger();
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public static final Item AURA_CACHE = new ItemAuraCache();
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public static final Item SHOCKWAVE_CREATOR = new ItemShockwaveCreator();
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public static final Item MULTIBLOCK_MAKER = new ItemMultiblockMaker();
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public static final Item BOTTLE_TWO = new ItemImpl("bottle_two_the_rebottling");
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public static final Item AURA_BOTTLE = new ItemAuraBottle();
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public static final Item FARMING_STENCIL = new ItemImpl("farming_stencil");
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public static final Item SKY_INGOT = new ItemImpl("sky_ingot");
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public static final Item CALLING_SPIRIT = new ItemGlowing("calling_spirit");
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public static final Item EFFECT_POWDER = new ItemEffectPowder();
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public static final Item BIRTH_SPIRIT = new ItemBirthSpirit();
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}
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